public void Merge(LootStats other) { Looted += other.Looted; Stashed += other.Stashed; Salvaged += other.Salvaged; Vendored += other.Vendored; Dropped += other.Dropped; }
public void Merge(LootStats other) { Looted += other.Looted; Stashed += other.Stashed; Salvaged += other.Salvaged; Vendored += other.Vendored; Dropped += other.Dropped; }
public LootTracking() { Magical = new LootStats(); Rare = new LootStats(); Legendary = new LootStats(); Gems = new LootStats(); Crafting = new LootStats(); Keys = new LootStats(); }
public LootTracking() { Magical = new LootStats(); Rare = new LootStats(); Legendary = new LootStats(); Gems = new LootStats(); Crafting = new LootStats(); Keys = new LootStats(); }