Exemplo n.º 1
0
        public static void Init(string modDir, string settings)
        {
            var harmony = HarmonyInstance.Create("BattleTech.Haree.FullXotlTables");

            harmony.PatchAll(Assembly.GetExecutingAssembly());
            // read settings
            try
            {
                Settings = JsonConvert.DeserializeObject <ModSettings>(settings);
                Settings.modDirectory = modDir;
            }
            catch (Exception)
            {
                Settings = new ModSettings();
            }

            // blank the logfile
            Clear();

            try
            {
                xotlTables = GenerateTables.GenerateFromFiles();
            }
            catch (Exception e)
            {
                Logger.Log("Failed to generate Xotl Tables");
                Logger.Error(e);
            }
            // PrintObjectFields(Settings, "Settings");

            foreach (KeyValuePair <string, FactionTable> kvp in xotlTables.Factions)
            {
                Logger.Log("Faction: " + kvp.Key);
                Logger.Log(" Number of Lights: " + xotlTables.Factions[kvp.Key].Mechs.Lights.Count.ToString());
                Logger.Log(" Number of Mediums: " + xotlTables.Factions[kvp.Key].Mechs.Mediums.Count.ToString());
                Logger.Log(" Number of Heavies: " + xotlTables.Factions[kvp.Key].Mechs.Heavies.Count.ToString());
                Logger.Log(" Number of Assaults: " + xotlTables.Factions[kvp.Key].Mechs.Assaults.Count.ToString());
            }
        }
Exemplo n.º 2
0
        public static XotlTable GenerateFromFiles()
        {
            string currentDirectory = Directory.GetParent(Assembly.GetExecutingAssembly().Location).FullName;
            string tablesFolder     = Path.Combine(currentDirectory, "XotlTables");

            string[] filePaths = Directory.GetFiles(tablesFolder, "*.csv");

            XotlTable generatedTable = new XotlTable();

            foreach (string path in filePaths)
            {
                FactionTable factionTable = new FactionTable();
                string       factionName  = null;

                using (var reader = new StreamReader(path))
                {
                    if (reader != null)
                    {
                        var firstLine   = reader.ReadLine();
                        var firstValues = firstLine.Split(',');

                        factionName = firstValues[0];

                        while (!reader.EndOfStream)
                        {
                            var line   = reader.ReadLine();
                            var values = line.Split(',');

                            if (values[0].StartsWith("Collection:"))
                            {
                                factionTable.Collection.Add(values[0].TrimStart('C', 'o', 'l', 'e', 'c', 't', 'i', 'o', 'n', ':'), ReadWeightLine(values));
                            }
                            else if (values[0].StartsWith("Salvage:"))
                            {
                                factionTable.Salvage.Add(values[0].TrimStart('S', 'a', 'l', 'v', 'a', 'g', 'e', ':'), ReadWeightLine(values));
                            }
                            else if (values[0].Contains("Dates"))
                            {
                                for (int element = 1; element < values.Length; element += 2)
                                {
                                    factionTable.Dates.Add(DateTime.Parse(values[element]));
                                }
                            }
                            else if (values[0].Contains("Lights"))
                            {
                                while (!reader.EndOfStream &&
                                       !values[0].Contains("Mediums"))
                                {
                                    line   = reader.ReadLine();
                                    values = line.Split(',');
                                    if (values[0] != "" &&
                                        !values[0].Contains("Mediums"))
                                    {
                                        factionTable.Mechs.Lights.Add(values[0], ReadWeightLine(values));
                                    }
                                }
                                while (!reader.EndOfStream &&
                                       !values[0].Contains("Heavies"))
                                {
                                    line   = reader.ReadLine();
                                    values = line.Split(',');
                                    if (values[0] != "" &&
                                        !values[0].Contains("Heavies"))
                                    {
                                        factionTable.Mechs.Mediums.Add(values[0], ReadWeightLine(values));
                                    }
                                }
                                while (!reader.EndOfStream &&
                                       !values[0].Contains("Assaults"))
                                {
                                    line   = reader.ReadLine();
                                    values = line.Split(',');
                                    if (values[0] != "" &&
                                        !values[0].Contains("Assaults"))
                                    {
                                        factionTable.Mechs.Heavies.Add(values[0], ReadWeightLine(values));
                                    }
                                }
                                while (!reader.EndOfStream)
                                {
                                    line   = reader.ReadLine();
                                    values = line.Split(',');
                                    if (values[0] != "")
                                    {
                                        factionTable.Mechs.Assaults.Add(values[0], ReadWeightLine(values));
                                    }
                                }
                            }
                        }
                    }
                }

                if (factionName != null)
                {
                    generatedTable.Factions.Add(factionName, factionTable);
                }
            }

            return(generatedTable);
        }