Exemplo n.º 1
0
 public override void Execute(CommandEntry entry)
 {
     if (entry.Arguments.Count < 1)
     {
         ShowUsage(entry);
     }
     else
     {
         string type = entry.GetArgument(0);
         if (type == "\0CALLBACK")
         {
             if (entry.BlockOwner.Command.Name == "foreach" || entry.BlockOwner.Block == null || entry.BlockOwner.Block.Count == 0
                 || entry.BlockOwner.Block[entry.BlockOwner.Block.Count - 1] != entry)
             {
                 ForeachCommandData data = (ForeachCommandData)entry.BlockOwner.Data;
                 data.Index++;
                 if (data.Index > data.List.Count)
                 {
                     entry.Good("Foreach loop ending, reached target.");
                 }
                 else
                 {
                     entry.Good("Foreach loop continuing at index <{color.emphasis}>" + data.Index + "/" + data.List.Count + "<{color.base}>...");
                     entry.Queue.SetVariable("foreach_index", new TextTag(data.Index.ToString()));
                     entry.Queue.SetVariable("foreach_total", new TextTag(data.List.Count.ToString()));
                     entry.Queue.SetVariable("foreach_value", data.List[data.Index - 1]);
                     entry.Queue.SetVariable("foreach_list", new ListTag(data.List));
                     entry.Queue.AddCommandsNow(entry.BlockOwner.Block);
                 }
             }
             else
             {
                 entry.Bad("Foreach CALLBACK invalid: not a real callback!");
             }
         }
         else if (type.ToLower() == "stop")
         {
             bool hasnext = false;
             for (int i = 0; i < entry.Queue.CommandList.Length; i++)
             {
                 if (entry.Queue.GetCommand(i).Command is ForeachCommand &&
                     entry.Queue.GetCommand(i).Arguments[0] == "\0CALLBACK")
                 {
                     hasnext = true;
                     break;
                 }
             }
             if (hasnext)
             {
                 entry.Good("Stopping foreach loop.");
                 while (entry.Queue.CommandList.Length > 0)
                 {
                     if (entry.Queue.GetCommand(0).Command is ForeachCommand &&
                         entry.Queue.GetCommand(0).Arguments[0] == "\0CALLBACK")
                     {
                         entry.Queue.RemoveCommand(0);
                         break;
                     }
                     entry.Queue.RemoveCommand(0);
                 }
             }
             else
             {
                 entry.Bad("Cannot stop foreach: not in one!");
             }
         }
         else if (type.ToLower() == "next")
         {
             bool hasnext = false;
             for (int i = 0; i < entry.Queue.CommandList.Length; i++)
             {
                 if (entry.Queue.GetCommand(0).Command is ForeachCommand &&
                     entry.Queue.GetCommand(0).Arguments[0] == "\0CALLBACK")
                 {
                     hasnext = true;
                     break;
                 }
             }
             if (hasnext)
             {
                 entry.Good("Skipping to next foreach entry...");
                 while (entry.Queue.CommandList.Length > 0)
                 {
                     if (entry.Queue.GetCommand(0).Command is ForeachCommand &&
                         entry.Queue.GetCommand(0).Arguments[0] == "\0CALLBACK")
                     {
                         break;
                     }
                     entry.Queue.RemoveCommand(0);
                 }
             }
             else
             {
                 entry.Bad("Cannot stop foreach: not in one!");
             }
         }
         else if (type.ToLower() == "start" && entry.Arguments.Count > 1)
         {
             ListTag list = new ListTag(entry.GetArgument(1));
             int target = list.ListEntries.Count;
             if (target <= 0)
             {
                 entry.Good("Not looping.");
                 return;
             }
             ForeachCommandData data = new ForeachCommandData();
             data.Index = 1;
             data.List = list.ListEntries;
             entry.Data = data;
             if (entry.Block != null)
             {
                 entry.Good("Foreach looping <{color.emphasis}>" + target + "<{color.base}> times...");
                 CommandEntry callback = new CommandEntry("foreach \0CALLBACK", null, entry,
                     this, new List<string> { "\0CALLBACK" }, "foreach", 0);
                 entry.Block.Add(callback);
                 entry.Queue.SetVariable("foreach_index", new TextTag("1"));
                 entry.Queue.SetVariable("foreach_total", new TextTag(target.ToString()));
                 entry.Queue.SetVariable("foreach_value", list.ListEntries[0]);
                 entry.Queue.SetVariable("foreach_list", list);
                 entry.Queue.AddCommandsNow(entry.Block);
             }
             else
             {
                 entry.Bad("Foreach invalid: No block follows!");
             }
         }
         else
         {
             ShowUsage(entry);
         }
     }
 }
Exemplo n.º 2
0
 public override AbstractCommandEntryData Duplicate()
 {
     ForeachCommandData toret = new ForeachCommandData();
     toret.List = new List<TemplateObject>(List);
     toret.Index = Index;
     return toret;
 }