Exemplo n.º 1
0
 /// <summary>
 /// http://stackoverflow.com/a/27375621/2196124
 /// </summary>
 internal static int closestColor1(IEnumerable<ByteColor> colors, ByteColor target)
 {
     var hue1 = target.GetHue();
     var diffs = colors.Select<ByteColor, float>(n => getHueDistance(n.GetHue(), hue1));
     var diffMin = diffs.Min(n => n);
     return diffs.ToList().FindIndex(n => n == diffMin);
 }
Exemplo n.º 2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="Light"/> class.
 /// </summary>
 public Light(byte lightType, Vertex position, ByteColor color, float intensity = 0.0f, ushort intensity1 = 0,
     ushort intensity2 = 0, uint fade1 = 0, uint fade2 = 0, byte unknown = 255, float hotspot = 0.0f,
     float falloff = 0.0f, float length = 0.0f,
     float cutoff = 0.0f, Vertex direction = default(Vertex), Vertex position2 = default(Vertex),
     Vertex direction2 = default(Vertex), float radInput = 0.0f, float radOutput = 0.0f, float range = 0.0f)
 {
     this.lightType = lightType;
     Position = position;
     Color = color;
     Intensity = intensity;
     Intensity1 = intensity1;
     Intensity2 = intensity2;
     Fade1 = fade1;
     Fade2 = fade2;
     Unknown = unknown;
     R_Inner = hotspot;
     R_Outer = falloff;
     Length = length;
     Cutoff = cutoff;
     Direction = direction;
     Position2 = position2;
     Direction2 = direction2;
     RadianInput = radInput;
     RadianOutput = radOutput;
     Range = range;
 }