Exemplo n.º 1
0
        public override void OnInspectorGUI()
        {
            DataContext ctx = target as DataContext;

            GUILayout.BeginHorizontal();

            if (GUILayout.Button("Detect Type"))
            {
                ctx.Detect();
            }


            ctx.Type = (WidgetType)EditorGUILayout.EnumPopup(ctx.Type);

            GUILayout.EndHorizontal();

            switch (ctx.Type)
            {
            case WidgetType.InputField:
            case WidgetType.Text:
            {
                ctx.SyncType = (DataSyncType)EditorGUILayout.EnumPopup("SyncType", ctx.SyncType);
                break;
            }
            }


            switch (ctx.Type)
            {
            case WidgetType.View:
            {
                EditorGUILayout.LabelField("View: " + ViewTemplate.ClassName(ctx));
                EditorGUILayout.LabelField("Presenter: " + PresenterTemplate.ClassName(ctx));
                break;
            }

            case WidgetType.ScrollRect:
            {
                EditorGUILayout.LabelField("Instance in View: _" + ctx.Name);
                EditorGUILayout.LabelField("Property in Presenter: " + ctx.Name);
                EditorGUILayout.LabelField("Item View: " + ViewTemplate.ClassItemName(ctx));
                EditorGUILayout.LabelField("Item Presenter: " + PresenterTemplate.ClassItemName(ctx));
                break;
            }

            case WidgetType.Button:
            {
                EditorGUILayout.LabelField("Command: " + PresenterTemplate.Command(ctx));
                break;
            }

            case WidgetType.InputField:
            case WidgetType.Text:
            {
                EditorGUILayout.LabelField("Instance in View: _" + ctx.Name);
                EditorGUILayout.LabelField("Property in Presenter: " + ctx.Name);
                break;
            }
            }



            if (GUILayout.Button("Add To Child"))
            {
                ctx.AddToTopChild();
            }

            if (GUILayout.Button("Remove Child"))
            {
                if (EditorUtility.DisplayDialog("移除确认?", "移除所有子节点的DataContext", "是", "否"))
                {
                    ctx.RemoveAllChild();
                }
            }

            if (GUILayout.Button("Detect Child"))
            {
                ctx.DetectAllChild();
            }

            base.OnInspectorGUI();
        }