///Same as 'port.Call(f)' public void Call(FlowOutput port) { port.Call(this); }
void OnRenderImage(RenderTexture source, RenderTexture dest) { t1 = source; t2 = dest; fOut.Call(new Flow()); }
///Same as 'port.Call(f)' public void Call(FlowOutput port) { port.Call(this); }
void OnRenderImage(RenderTexture source, RenderTexture dest) { t1 = source; t2 = dest; fOut.Call(new Flow()); }