public static Offset <PartEffect> CreatePartEffect(FlatBufferBuilder builder, int empty = 0) { builder.StartObject(1); PartEffect.AddEmpty(builder, empty); return(PartEffect.EndPartEffect(builder)); }
public static PartEffect GetRootAsPartEffect(ByteBuffer _bb, PartEffect obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }