private void attach_Day(Day entity) { this.SendPropertyChanging(); entity.ScheduleScheme = this; }
private void detach_Day(Day entity) { this.SendPropertyChanging(); entity.ScheduleScheme = null; }
partial void DeleteDay(Day instance);
partial void UpdateDay(Day instance);
partial void InsertDay(Day instance);
private void detach_Day(Day entity) { this.SendPropertyChanging(); entity.NamedInterval = null; }
private void attach_Day(Day entity) { this.SendPropertyChanging(); entity.NamedInterval = this; }