Exemplo n.º 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.GetComponent <Truck>())
     {
         UIManager.Instance.TruckFuel += 50;
         if (UIManager.Instance.TruckFuel > 100)
         {
             UIManager.Instance.TruckFuel = 100;
         }
         poolObject.TurnOff();
     }
 }
Exemplo n.º 2
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.GetComponent <Particles_trigger>() || other.GetComponent <Truck>())
     {
         UIManager.Instance.AnimalsSaved++;
         UIManager.Instance.FireRemain--;
         if (UIManager.Instance.FireRemain < 1)
         {
             UIManager.Instance.GameWon();
         }
         poolObject.TurnOff();
     }
 }