Exemplo n.º 1
0
        //Draws the image at the specified position
        public void Draw(ICanvasAnimatedControl sender, CanvasAnimatedDrawEventArgs args, DrawInfo info)
        {
            //If the image is set
            if (image != null)
            {
                //Compute the final position to draw at
                Vector2 drawPosition = position + info.offset;

                //If the drawing should be centered
                if (centered)
                {
                    //Get half of the image's size
                    Vector2 halfSize = new Vector2(image.Size.Width / 2, image.Size.Height / 2);

                    //Move the image back by half of its size
                    drawPosition -= halfSize;
                }

                //Draw the image
                args.DrawingSession.DrawImage(image, (float)drawPosition.x, (float)drawPosition.y);
            }
        }
        //Draws this game object
        public override void Draw(ICanvasAnimatedControl sender, CanvasAnimatedDrawEventArgs args, DrawInfo info)
        {
            //Draw the image
            drawableImage.Draw(sender, args, info);

            //If debug drawing is enabled
            if (info.debug)
            {
                //Draw the debug collider
                DebugDraw(sender, args, info);
            }
        }