Exemplo n.º 1
0
 private static void  embedPositionDetectionPattern(int xStart, int yStart, ByteMatrix matrix)
 {
     // We know the width and height.
     if (POSITION_DETECTION_PATTERN[0].Length != 7 || POSITION_DETECTION_PATTERN.Length != 7)
     {
         throw new WriterException("Bad position detection pattern");
     }
     for (int y = 0; y < 7; ++y)
     {
         for (int x = 0; x < 7; ++x)
         {
             if (!isEmpty(matrix.get_Renamed(xStart + x, yStart + y)))
             {
                 throw new WriterException();
             }
             matrix.set_Renamed(xStart + x, yStart + y, POSITION_DETECTION_PATTERN[y][x]);
         }
     }
 }
Exemplo n.º 2
0
 // Note that we cannot unify the function with embedPositionDetectionPattern() despite they are
 // almost identical, since we cannot write a function that takes 2D arrays in different sizes in
 // C/C++. We should live with the fact.
 private static void  embedPositionAdjustmentPattern(int xStart, int yStart, ByteMatrix matrix)
 {
     // We know the width and height.
     if (POSITION_ADJUSTMENT_PATTERN[0].Length != 5 || POSITION_ADJUSTMENT_PATTERN.Length != 5)
     {
         throw new WriterException("Bad position adjustment");
     }
     for (int y = 0; y < 5; ++y)
     {
         for (int x = 0; x < 5; ++x)
         {
             if (!isEmpty(matrix.get_Renamed(xStart + x, yStart + y)))
             {
                 throw new WriterException();
             }
             matrix.set_Renamed(xStart + x, yStart + y, POSITION_ADJUSTMENT_PATTERN[y][x]);
         }
     }
 }
Exemplo n.º 3
0
        // Apply mask penalty rule 2 and return the penalty. Find 2x2 blocks with the same color and give
        // penalty to them.
        public static int applyMaskPenaltyRule2(ByteMatrix matrix)
        {
            int penalty = 0;

            sbyte[][] array  = matrix.Array;
            int       width  = matrix.Width;
            int       height = matrix.Height;

            for (int y = 0; y < height - 1; ++y)
            {
                for (int x = 0; x < width - 1; ++x)
                {
                    int value_Renamed = array[y][x];
                    if (value_Renamed == array[y][x + 1] && value_Renamed == array[y + 1][x] && value_Renamed == array[y + 1][x + 1])
                    {
                        penalty += 3;
                    }
                }
            }
            return(penalty);
        }
Exemplo n.º 4
0
        // Apply mask penalty rule 4 and return the penalty. Calculate the ratio of dark cells and give
        // penalty if the ratio is far from 50%. It gives 10 penalty for 5% distance. Examples:
        // -   0% => 100
        // -  40% =>  20
        // -  45% =>  10
        // -  50% =>   0
        // -  55% =>  10
        // -  55% =>  20
        // - 100% => 100
        public static int applyMaskPenaltyRule4(ByteMatrix matrix)
        {
            int numDarkCells = 0;

            sbyte[][] array  = matrix.Array;
            int       width  = matrix.Width;
            int       height = matrix.Height;

            for (int y = 0; y < height; ++y)
            {
                for (int x = 0; x < width; ++x)
                {
                    if (array[y][x] == 1)
                    {
                        numDarkCells += 1;
                    }
                }
            }
            int    numTotalCells = matrix.Height * matrix.Width;
            double darkRatio     = (double)numDarkCells / numTotalCells;

            //UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
            return(System.Math.Abs((int)(darkRatio * 100 - 50)) / 5 * 10);
        }
Exemplo n.º 5
0
 // Build 2D matrix of QR Code from "dataBits" with "ecLevel", "version" and "getMaskPattern". On
 // success, store the result in "matrix" and return true.
 public static void  buildMatrix(BitVector dataBits, ErrorCorrectionLevel ecLevel, int version, int maskPattern, ByteMatrix matrix)
 {
     clearMatrix(matrix);
     embedBasicPatterns(version, matrix);
     // Type information appear with any version.
     embedTypeInfo(ecLevel, maskPattern, matrix);
     // Version info appear if version >= 7.
     maybeEmbedVersionInfo(version, matrix);
     // Data should be embedded at end.
     embedDataBits(dataBits, maskPattern, matrix);
 }
Exemplo n.º 6
0
 // Set all cells to -1.  -1 means that the cell is empty (not set yet).
 //
 // JAVAPORT: We shouldn't need to do this at all. The code should be rewritten to begin encoding
 // with the ByteMatrix initialized all to zero.
 public static void  clearMatrix(ByteMatrix matrix)
 {
     matrix.clear((sbyte)(-1));
 }
Exemplo n.º 7
0
 private static void  embedHorizontalSeparationPattern(int xStart, int yStart, ByteMatrix matrix)
 {
     // We know the width and height.
     if (HORIZONTAL_SEPARATION_PATTERN[0].Length != 8 || HORIZONTAL_SEPARATION_PATTERN.Length != 1)
     {
         throw new WriterException("Bad horizontal separation pattern");
     }
     for (int x = 0; x < 8; ++x)
     {
         if (!isEmpty(matrix.get_Renamed(xStart + x, yStart)))
         {
             throw new WriterException();
         }
         matrix.set_Renamed(xStart + x, yStart, HORIZONTAL_SEPARATION_PATTERN[0][x]);
     }
 }
Exemplo n.º 8
0
        // Embed type information. On success, modify the matrix.
        public static void  embedTypeInfo(ErrorCorrectionLevel ecLevel, int maskPattern, ByteMatrix matrix)
        {
            BitVector typeInfoBits = new BitVector();

            makeTypeInfoBits(ecLevel, maskPattern, typeInfoBits);

            for (int i = 0; i < typeInfoBits.size(); ++i)
            {
                // Place bits in LSB to MSB order.  LSB (least significant bit) is the last value in
                // "typeInfoBits".
                int bit = typeInfoBits.at(typeInfoBits.size() - 1 - i);

                // Type info bits at the left top corner. See 8.9 of JISX0510:2004 (p.46).
                int x1 = TYPE_INFO_COORDINATES[i][0];
                int y1 = TYPE_INFO_COORDINATES[i][1];
                matrix.set_Renamed(x1, y1, bit);

                if (i < 8)
                {
                    // Right top corner.
                    int x2 = matrix.Width - i - 1;
                    int y2 = 8;
                    matrix.set_Renamed(x2, y2, bit);
                }
                else
                {
                    // Left bottom corner.
                    int x2 = 8;
                    int y2 = matrix.Height - 7 + (i - 8);
                    matrix.set_Renamed(x2, y2, bit);
                }
            }
        }
Exemplo n.º 9
0
        // Note that the input matrix uses 0 == white, 1 == black, while the output matrix uses
        // 0 == black, 255 == white (i.e. an 8 bit greyscale bitmap).
        private static ByteMatrix renderResult(QRCode code, int width, int height, bool quietZone)
        {
            unchecked
            {
                ByteMatrix input        = code.Matrix;
                int        inputWidth   = input.Width;
                int        inputHeight  = input.Height;
                int        qrWidth      = inputWidth + (quietZone ? QUIET_ZONE_SIZE << 1 : 0);
                int        qrHeight     = inputHeight + (quietZone ? QUIET_ZONE_SIZE << 1 : 0);
                int        outputWidth  = System.Math.Max(width, qrWidth);
                int        outputHeight = System.Math.Max(height, qrHeight);

                int multiple = System.Math.Min(outputWidth / qrWidth, outputHeight / qrHeight);
                // Padding includes both the quiet zone and the extra white pixels to accommodate the requested
                // dimensions. For example, if input is 25x25 the QR will be 33x33 including the quiet zone.
                // If the requested size is 200x160, the multiple will be 4, for a QR of 132x132. These will
                // handle all the padding from 100x100 (the actual QR) up to 200x160.
                int leftPadding = (outputWidth - (inputWidth * multiple)) / 2;
                int topPadding  = (outputHeight - (inputHeight * multiple)) / 2;

                ByteMatrix output      = new ByteMatrix(outputWidth, outputHeight);
                sbyte[][]  outputArray = output.Array;

                // We could be tricky and use the first row in each set of multiple as the temporary storage,
                // instead of allocating this separate array.
                sbyte[] row = new sbyte[outputWidth];

                // 1. Write the white lines at the top
                for (int y = 0; y < topPadding; y++)
                {
                    setRowColor(outputArray[y], (sbyte)SupportClass.Identity(255));
                }

                // 2. Expand the QR image to the multiple
                sbyte[][] inputArray = input.Array;
                for (int y = 0; y < inputHeight; y++)
                {
                    // a. Write the white pixels at the left of each row
                    for (int x = 0; x < leftPadding; x++)
                    {
                        row[x] = (sbyte)SupportClass.Identity(255);
                    }

                    // b. Write the contents of this row of the barcode
                    int offset = leftPadding;
                    for (int x = 0; x < inputWidth; x++)
                    {
                        // Redivivus.in Java to c# Porting update - Type cased sbyte
                        // 30/01/2010
                        // sbyte value_Renamed = (inputArray[y][x] == 1)?0:(sbyte) SupportClass.Identity(255);
                        sbyte value_Renamed = (sbyte)((inputArray[y][x] == 1) ? 0 : SupportClass.Identity(255));
                        for (int z = 0; z < multiple; z++)
                        {
                            row[offset + z] = value_Renamed;
                        }
                        offset += multiple;
                    }

                    // c. Write the white pixels at the right of each row
                    offset = leftPadding + (inputWidth * multiple);
                    for (int x = offset; x < outputWidth; x++)
                    {
                        row[x] = (sbyte)SupportClass.Identity(255);
                    }

                    // d. Write the completed row multiple times
                    offset = topPadding + (y * multiple);
                    for (int z = 0; z < multiple; z++)
                    {
                        Array.Copy(row, 0, outputArray[offset + z], 0, outputWidth);
                    }
                }

                // 3. Write the white lines at the bottom
                int offset2 = topPadding + (inputHeight * multiple);
                for (int y = offset2; y < outputHeight; y++)
                {
                    setRowColor(outputArray[y], (sbyte)SupportClass.Identity(255));
                }
                return(output);
            }
        }
Exemplo n.º 10
0
        public static void encode(System.String content, ErrorCorrectionLevel ecLevel, System.String encoding, QRCode qrCode)
        {
            if (encoding == null)
            {
                encoding = DEFAULT_BYTE_MODE_ENCODING;
            }

            // Step 1: Choose the mode (encoding).
            Mode mode = chooseMode(content, encoding);

            // Step 2: Append "bytes" into "dataBits" in appropriate encoding.
            BitVector dataBits = new BitVector();

            appendBytes(content, mode, dataBits, encoding);
            // Step 3: Initialize QR code that can contain "dataBits".
            int numInputBytes = dataBits.sizeInBytes();

            initQRCode(numInputBytes, ecLevel, mode, qrCode);

            // Step 4: Build another bit vector that contains header and data.
            BitVector headerAndDataBits = new BitVector();

            // tz - commented out to match zxing encoder online
            // Step 4.5: Append ECI message if applicable

            /*if (mode == Mode.BYTE && !DEFAULT_BYTE_MODE_ENCODING.Equals(encoding))
             * {
             * CharacterSetECI eci = CharacterSetECI.getCharacterSetECIByName(encoding);
             * if (eci != null)
             * {
             *  appendECI(eci, headerAndDataBits);
             * }
             * }*/

            appendModeInfo(mode, headerAndDataBits);

            int numLetters = mode.Equals(Mode.BYTE)?dataBits.sizeInBytes():content.Length;

            appendLengthInfo(numLetters, qrCode.Version, mode, headerAndDataBits);
            headerAndDataBits.appendBitVector(dataBits);

            // Step 5: Terminate the bits properly.
            terminateBits(qrCode.NumDataBytes, headerAndDataBits);

            // Step 6: Interleave data bits with error correction code.
            BitVector finalBits = new BitVector();

            interleaveWithECBytes(headerAndDataBits, qrCode.NumTotalBytes, qrCode.NumDataBytes, qrCode.NumRSBlocks, finalBits);

            // Step 7: Choose the mask pattern and set to "qrCode".
            ByteMatrix matrix = new ByteMatrix(qrCode.MatrixWidth, qrCode.MatrixWidth);

            qrCode.MaskPattern = chooseMaskPattern(finalBits, qrCode.ECLevel, qrCode.Version, matrix);

            // Step 8.  Build the matrix and set it to "qrCode".
            MatrixUtil.buildMatrix(finalBits, qrCode.ECLevel, qrCode.Version, qrCode.MaskPattern, matrix);
            qrCode.Matrix = matrix;
            // Step 9.  Make sure we have a valid QR Code.
            if (!qrCode.Valid)
            {
                throw new WriterException("Invalid QR code: " + qrCode.ToString());
            }
        }
Exemplo n.º 11
0
        private static int chooseMaskPattern(BitVector bits, ErrorCorrectionLevel ecLevel, int version, ByteMatrix matrix)
        {
            int minPenalty      = System.Int32.MaxValue; // Lower penalty is better.
            int bestMaskPattern = -1;

            // We try all mask patterns to choose the best one.
            for (int maskPattern = 0; maskPattern < QRCode.NUM_MASK_PATTERNS; maskPattern++)
            {
                MatrixUtil.buildMatrix(bits, ecLevel, version, maskPattern, matrix);
                int penalty = calculateMaskPenalty(matrix);
                if (penalty < minPenalty)
                {
                    minPenalty      = penalty;
                    bestMaskPattern = maskPattern;
                }
            }
            return(bestMaskPattern);
        }
Exemplo n.º 12
0
 // Apply mask penalty rule 1 and return the penalty. Find repetitive cells with the same color and
 // give penalty to them. Example: 00000 or 11111.
 public static int applyMaskPenaltyRule1(ByteMatrix matrix)
 {
     return(applyMaskPenaltyRule1Internal(matrix, true) + applyMaskPenaltyRule1Internal(matrix, false));
 }