@typeof() public method

public @typeof ( ) : Type
return Type
Exemplo n.º 1
0
        //////////////////////////////////////////////////////////////////////////
        // Lifecycle
        //////////////////////////////////////////////////////////////////////////

        public static Service install(Service self)
        {
            try
            {
                List types = FanObj.@typeof(self).inheritance();
                lock (m_lock)
                {
                    // if already installed, short circuit
                    if (self.isInstalled())
                    {
                        return(self);
                    }

                    // add to byService map
                    byService[self] = new State(self);

                    // add to map for each type service implements
                    for (int i = 0; i < types.sz(); ++i)
                    {
                        Type t = (Type)types.get(i);
                        if (!isServiceType(t))
                        {
                            continue;
                        }
                        Node node = new Node(self);
                        Node x    = (Node)byType[t.qname()];
                        if (x == null)
                        {
                            byType[t.qname()] = node;
                        }
                        else
                        {
                            while (x.next != null)
                            {
                                x = x.next;
                            }
                            x.next = node;
                        }
                    }
                }
            }
            catch (System.Exception e)
            {
                Err.dumpStack(e);
            }
            return(self);
        }
Exemplo n.º 2
0
        public static Service uninstall(Service self)
        {
            try
            {
                List types = FanObj.@typeof(self).inheritance();
                lock (m_lock)
                {
                    // ensure service is stopped
                    stop(self);

                    // remove from byService map, it not installed short circuit
                    if (byService[self] == null)
                    {
                        return(self);
                    }
                    byService.Remove(self);

                    // remove from map for each type implemented by service
                    for (int i = 0; i < types.sz(); ++i)
                    {
                        // get next type in inheritance and check if service type
                        Type t = (Type)types.get(i);
                        if (!isServiceType(t))
                        {
                            continue;
                        }

                        // lookup linked list for that type
                        Node node = (Node)byType[t.qname()];
                        if (node == null)
                        {
                            continue;
                        }

                        // find this thread in the linked list
                        Node last = null;
                        bool cont = false;
                        while (node.service != self)
                        {
                            last = node;
                            node = node.next;
                            if (node == null)
                            {
                                cont = true; break;
                            }
                        }
                        if (cont)
                        {
                            continue;
                        }

                        // update the map or linked list
                        if (last == null)
                        {
                            byType[t.qname()] = node.next;
                        }
                        else
                        {
                            last.next = node.next;
                        }
                    }
                }
            }
            catch (System.Exception e)
            {
                Err.dumpStack(e);
            }
            return(self);
        }