Exemplo n.º 1
0
        public static Pattern[,] LoadPatterns(Project project, Song song, bool createMissingInstruments)
        {
            var buffer = GetClipboardData(MagicNumberClipboardPatterns);

            if (buffer == null)
            {
                return(null);
            }

            var decompressedBuffer = Compression.DecompressBytes(buffer, 4);
            var serializer         = new ProjectLoadBuffer(project, decompressedBuffer, Project.Version);

            LoadAndMergeInstrumentList(serializer, false, createMissingInstruments);
            int numNonNullPatterns = LoadAndMergePatternList(serializer, song);

            int numPatterns = 0;
            int numChannels = 0;

            serializer.Serialize(ref numPatterns);
            serializer.Serialize(ref numChannels);

            var patterns = new Pattern[numPatterns, numChannels];

            for (int i = 0; i < numPatterns; i++)
            {
                for (int j = 0; j < numChannels; j++)
                {
                    var patId = -1;
                    serializer.Serialize(ref patId, true);
                    patterns[i, j] = patId == -1 ? null : song.GetPattern(patId);
                }
            }

            return(patterns);
        }
Exemplo n.º 2
0
        private static int LoadAndMergePatternList(ProjectLoadBuffer serializer, Song song)
        {
            // Remap whatever original song we had to the current one.
            int songId = -1;

            serializer.Serialize(ref songId);
            serializer.RemapId(songId, song.Id);

            int numPatterns = 0;

            serializer.Serialize(ref numPatterns);

            var patternIdNameMap = new List <Tuple <int, int, string> >();

            for (int i = 0; i < numPatterns; i++)
            {
                var patId      = 0;
                var patChannel = 0;
                var patName    = "";
                serializer.Serialize(ref patId);
                serializer.Serialize(ref patChannel);
                serializer.Serialize(ref patName);
                patternIdNameMap.Add(new Tuple <int, int, string>(patId, patChannel, patName));
            }

            var dummyPattern = new Pattern();

            // Match patterns by name, create missing ones and remap IDs.
            for (int i = 0; i < numPatterns; i++)
            {
                var patId      = patternIdNameMap[i].Item1;
                var patChannel = patternIdNameMap[i].Item2;
                var patName    = patternIdNameMap[i].Item3;

                if (serializer.Project.IsChannelActive(patChannel))
                {
                    var existingPattern = song.GetChannelByType(patChannel).GetPattern(patName);

                    if (existingPattern != null)
                    {
                        serializer.RemapId(patId, existingPattern.Id);
                        dummyPattern.SerializeState(serializer); // Skip
                    }
                    else
                    {
                        var pattern = song.GetChannelByType(patChannel).CreatePattern(patName);
                        serializer.RemapId(patId, pattern.Id);
                        pattern.SerializeState(serializer);
                    }
                }
                else
                {
                    serializer.RemapId(patId, -1);
                    dummyPattern.SerializeState(serializer); // Skip
                }
            }

            return(numPatterns);
        }
Exemplo n.º 3
0
        private static bool LoadAndMergeInstrumentList(ProjectLoadBuffer serializer, bool checkOnly = false, bool createMissing = true)
        {
            int numInstruments = 0;

            serializer.Serialize(ref numInstruments);

            var instrumentIdNameMap = new List <Tuple <int, string> >();

            for (int i = 0; i < numInstruments; i++)
            {
                var instId   = 0;
                var instName = "";
                serializer.Serialize(ref instId);
                serializer.Serialize(ref instName);
                instrumentIdNameMap.Add(new Tuple <int, string>(instId, instName));
            }

            var dummyInstrument = new Instrument();
            var needMerge       = false;

            // Match instruments by name, create missing ones and remap IDs.
            for (int i = 0; i < numInstruments; i++)
            {
                var instId   = instrumentIdNameMap[i].Item1;
                var instName = instrumentIdNameMap[i].Item2;

                var existingInstrument = serializer.Project.GetInstrument(instName);

                if (existingInstrument != null)
                {
                    serializer.RemapId(instId, existingInstrument.Id);
                    dummyInstrument.SerializeState(serializer); // Skip
                }
                else
                {
                    needMerge = true;

                    if (!checkOnly)
                    {
                        if (createMissing)
                        {
                            var instrument = serializer.Project.CreateInstrument(instName);
                            serializer.RemapId(instId, instrument.Id);
                            instrument.SerializeState(serializer);
                        }
                        else
                        {
                            serializer.RemapId(instId, -1);
                            dummyInstrument.SerializeState(serializer); // Skip
                        }
                    }
                }
            }

            return(needMerge);
        }
Exemplo n.º 4
0
        public static Pattern[,] LoadPatterns(Project project, Song song, bool createMissingInstruments, bool createMissingSamples, out Song.PatternCustomSetting[] customSettings)
        {
            var buffer = GetClipboardDataInternal(MagicNumberClipboardPatterns);

            if (buffer == null)
            {
                customSettings = null;
                return(null);
            }

            var decompressedBuffer = Compression.DecompressBytes(buffer, 4);
            var serializer         = new ProjectLoadBuffer(project, decompressedBuffer, Project.Version);

            LoadAndMergeSampleList(serializer, false, createMissingSamples);
            LoadAndMergeInstrumentList(serializer, false, createMissingInstruments);
            LoadAndMergePatternList(serializer, song);

            int numPatterns = 0;
            int numChannels = 0;

            serializer.Serialize(ref numPatterns);
            serializer.Serialize(ref numChannels);

            var patterns = new Pattern[numPatterns, numChannels];

            for (int i = 0; i < numPatterns; i++)
            {
                for (int j = 0; j < numChannels; j++)
                {
                    var patId = -1;
                    serializer.Serialize(ref patId, true);
                    patterns[i, j] = patId == -1 ? null : song.GetPattern(patId);
                }
            }

            var tempoMode         = 0;
            var hasCustomSettings = false;

            serializer.Serialize(ref hasCustomSettings);
            serializer.Serialize(ref tempoMode);

            if (hasCustomSettings && tempoMode == project.TempoMode)
            {
                customSettings = new Song.PatternCustomSetting[numPatterns];
                for (int i = 0; i < numPatterns; i++)
                {
                    customSettings[i] = new Song.PatternCustomSetting();
                    serializer.Serialize(ref customSettings[i].useCustomSettings);
                    serializer.Serialize(ref customSettings[i].patternLength);
                    serializer.Serialize(ref customSettings[i].noteLength);
                    serializer.Serialize(ref customSettings[i].barLength);
                }
            }
            else
            {
                customSettings = null;
            }

            return(patterns);
        }
Exemplo n.º 5
0
        private static bool LoadAndMergeArpeggioList(ProjectLoadBuffer serializer, bool checkOnly = false, bool createMissing = true)
        {
            int numArpeggios = 0;

            serializer.Serialize(ref numArpeggios);

            var arpeggioIdNameMap = new List <Tuple <int, string> >();

            for (int i = 0; i < numArpeggios; i++)
            {
                var arpId   = 0;
                var arpName = "";
                serializer.Serialize(ref arpId);
                serializer.Serialize(ref arpName);
                arpeggioIdNameMap.Add(new Tuple <int, string>(arpId, arpName));
            }

            var dummyArpeggio = new Arpeggio();
            var needMerge     = false;

            // Match arpeggios by name, create missing ones and remap IDs.
            for (int i = 0; i < numArpeggios; i++)
            {
                var arpId   = arpeggioIdNameMap[i].Item1;
                var arpName = arpeggioIdNameMap[i].Item2;

                var existingArpeggio = serializer.Project.GetArpeggio(arpName);

                if (existingArpeggio != null)
                {
                    serializer.RemapId(arpId, existingArpeggio.Id);
                    dummyArpeggio.SerializeState(serializer); // Skip
                }
                else
                {
                    needMerge = true;

                    if (!checkOnly && createMissing)
                    {
                        var instrument = serializer.Project.CreateArpeggio(arpName);
                        serializer.RemapId(arpId, instrument.Id);
                        instrument.SerializeState(serializer);
                    }
                    else
                    {
                        serializer.RemapId(arpId, -1);
                        dummyArpeggio.SerializeState(serializer); // Skip
                    }
                }
            }

            serializer.Project.SortArpeggios();

            return(needMerge);
        }
Exemplo n.º 6
0
        public static Note[] LoadNotes(Project project, bool createMissingInstruments, bool createMissingArpeggios, bool createMissingSamples)
        {
            var buffer = GetClipboardDataInternal(MagicNumberClipboardNotes);

            if (buffer == null)
            {
                return(null);
            }

            var serializer = new ProjectLoadBuffer(project, Compression.DecompressBytes(buffer, 4), Project.Version);

            LoadAndMergeSampleList(serializer, false, createMissingSamples);
            LoadAndMergeArpeggioList(serializer, false, createMissingArpeggios);
            LoadAndMergeInstrumentList(serializer, false, createMissingInstruments);

            int numNotes = 0;

            serializer.Serialize(ref numNotes);
            var notes = new Note[numNotes];

            for (int i = 0; i < numNotes; i++)
            {
                var note = new Note();
                note.SerializeState(serializer);

                if (!note.IsEmpty)
                {
                    notes[i] = note;
                }
            }

            project.SortInstruments();

            return(notes);
        }
Exemplo n.º 7
0
        private static bool LoadAndMergeSampleList(ProjectLoadBuffer serializer, bool checkOnly = false, bool createMissing = true)
        {
            int numMappings = 0;

            serializer.Serialize(ref numMappings);

            bool needMerge = false;

            for (int i = 0; i < numMappings; i++)
            {
                int note = 0;
                serializer.Serialize(ref note);

                var mapping = new DPCMSampleMapping();
                mapping.SerializeState(serializer);

                string sampleName = null;
                byte[] sampleData = null;

                serializer.Serialize(ref sampleName);
                serializer.Serialize(ref sampleData);

                if (serializer.Project.GetDPCMMapping(note) == null)
                {
                    needMerge = true;

                    if (!checkOnly && createMissing)
                    {
                        var sample = serializer.Project.FindMatchingSample(sampleData);

                        if (sample == null)
                        {
                            sample = serializer.Project.CreateDPCMSample(sampleName, sampleData);
                        }

                        serializer.Project.MapDPCMSample(note, sample, mapping.Pitch, mapping.Loop);
                    }
                }
            }

            return(needMerge);
        }
Exemplo n.º 8
0
        private static bool LoadAndMergeSampleList(ProjectLoadBuffer serializer, bool checkOnly = false, bool createMissing = true)
        {
            int numSamples = 0;

            serializer.Serialize(ref numSamples);

            bool needMerge   = false;
            var  dummySample = new DPCMSample();

            for (int i = 0; i < numSamples; i++)
            {
                int    sampleId   = 0;
                string sampleName = "";

                serializer.Serialize(ref sampleId);
                serializer.Serialize(ref sampleName);

                var existingSample = serializer.Project.GetSample(sampleName);

                if (existingSample != null)
                {
                    serializer.RemapId(sampleId, existingSample.Id);
                    dummySample.SerializeState(serializer); // Skip
                }
                else
                {
                    needMerge = true;

                    if (!checkOnly && createMissing)
                    {
                        var sample = serializer.Project.CreateDPCMSample(sampleName);
                        serializer.RemapId(sampleId, sample.Id);
                        sample.SerializeState(serializer);
                    }
                    else
                    {
                        serializer.RemapId(sampleId, -1);
                        dummySample.SerializeState(serializer); // Skip
                    }
                }
            }

            int numMappings = 0;

            serializer.Serialize(ref numMappings);

            for (int i = 0; i < numMappings; i++)
            {
                int    note       = 0;
                string sampleName = "";

                serializer.Serialize(ref note);
                serializer.Serialize(ref sampleName);

                var mapping = new DPCMSampleMapping();
                mapping.SerializeState(serializer);

                if (serializer.Project.GetDPCMMapping(note) == null)
                {
                    needMerge = true;

                    if (!checkOnly && createMissing)
                    {
                        var sample = serializer.Project.GetSample(sampleName);

                        if (sample != null)
                        {
                            serializer.Project.MapDPCMSample(note, sample, mapping.Pitch, mapping.Loop);
                        }
                    }
                }
            }

            serializer.Project.SortSamples();

            return(needMerge);
        }
Exemplo n.º 9
0
        private static bool LoadAndMergeInstrumentList(ProjectLoadBuffer serializer, bool checkOnly = false, bool createMissing = true)
        {
            int numInstruments = 0;

            serializer.Serialize(ref numInstruments);

            var instrumentIdNameMap = new List <Tuple <int, int, string> >();

            for (int i = 0; i < numInstruments; i++)
            {
                var instId   = 0;
                var instType = 0;
                var instName = "";
                serializer.Serialize(ref instId);
                serializer.Serialize(ref instType);
                serializer.Serialize(ref instName);
                instrumentIdNameMap.Add(new Tuple <int, int, string>(instId, instType, instName));
            }

            var dummyInstrument = new Instrument();
            var needMerge       = false;

            // Match instruments by name, create missing ones and remap IDs.
            for (int i = 0; i < numInstruments; i++)
            {
                var instId   = instrumentIdNameMap[i].Item1;
                var instType = instrumentIdNameMap[i].Item2;
                var instName = instrumentIdNameMap[i].Item3;

                var existingInstrument = serializer.Project.GetInstrument(instName);

                if (existingInstrument != null)
                {
                    if (existingInstrument.Expansion == instType)
                    {
                        serializer.RemapId(instId, existingInstrument.Id);
                    }
                    else
                    {
                        serializer.RemapId(instId, -1);         // Incompatible expansion type, skip.
                    }
                    dummyInstrument.SerializeState(serializer); // Skip
                }
                else
                {
                    needMerge = true;

                    if (!checkOnly && createMissing && (instType == ExpansionType.None || serializer.Project.UsesExpansionAudio(instType)))
                    {
                        var instrument = serializer.Project.CreateInstrument(instType, instName);
                        serializer.RemapId(instId, instrument.Id);
                        instrument.SerializeState(serializer);
                    }
                    else
                    {
                        serializer.RemapId(instId, -1);
                        dummyInstrument.SerializeState(serializer); // Skip
                    }
                }
            }

            serializer.Project.SortInstruments();

            return(needMerge);
        }