Exemplo n.º 1
0
    public double GetDelay(Fabric.Component instance, int numBeats = 0)
    {
        double num = 0.0;

        if (_syncTarget != null)
        {
            float num2 = (float)_syncTarget.GetCurrentTime();
            num = GetDelay(num2);
            float num3 = num2 + (float)num;
            instance.SetPlayScheduledTime(num3);
        }
        else
        {
            num = GetDelay(numBeats);
        }
        return(num);
    }