public void GetState(BufferCell bufferCellIn, SimulationManager managerIn) { base.SetState(bufferCellIn); }
public void GetState(BufferCell bufferCellIn) { base.GetState(bufferCellIn); }
public void GetState(BufferCell bufferCellIn, SimulationManager managerIn) { base.SetState(bufferCellIn); }
public void GetState(BufferCell bufferCellIn) { base.GetState(bufferCellIn); }