static public void ProgressInc() { if (mThis.progressBar1.Value + 1 <= mThis.progressBar1.Maximum) { mThis.progressBar1.Value++; } if (mThis.progressBar1.Value >= mThis.progressBar1.Maximum) { mThis.Close(); updateProgress = null; } }
static public void destroy() { mEPB.Close(); mEPB.Dispose(); mEPB = null; if (mDEP != null) { mDEP = null; } if (mECF != null) { mECF.destroy(); mECF = null; } checkUnloadRender(); mOutputOverrideDir = null; }