public Driver() { _car = new Car(); _car.TurnOnRadio( true ); while (!_car.IsDead) IncreaseSpeed( 5 ); IncreaseSpeed( -1 ); }
private void RunCallback() { Car c1 = new Car(); CarEventSink sink = new CarEventSink("BasicSink"); c1.Advise(sink); for(int i = 0; i < 10; i++) c1.Accelerate(20); c1.UnAdvise(sink); }
public CarIsDeadException( Car car ) : base(MESSAGE) { _car = car; }
private void DeQueued( Car car ) { car.Display(); }