Exemplo n.º 1
0
        private void Load()
        {
            DataTable AcademyData = null;
            DataTable MemberData  = null;

            using (var DBClient = Program.DatabaseManager.GetClient())
            {
                AcademyData = DBClient.ReadDataTable("SELECT * FROM GuildAcademy WHERE GuildID = " + Guild.ID + "");
                MemberData  =
                    DBClient.ReadDataTable("SELECT * FROM GuildAcademyMembers WHERE GuildID = " + Guild.ID + "");
            }

            foreach (DataRow row in AcademyData.Rows)
            {
                //load academy info

                Message = row["Message"].ToString();
                Points  = GetDataTypes.GetUshort(row["Points"]);
            }

            //members
            foreach (DataRow MemberRow in MemberData.Rows)
            {
                WorldCharacter character;
                if (!CharacterManager.Instance.GetCharacterByID(Convert.ToInt32(MemberRow["CharID"]), out character))
                {
                    continue; // maybe deleted
                }
                var member = new GuildAcademyMember(this, character, MemberRow);

                Members.Add(member);
            }
        }
Exemplo n.º 2
0
        public void Broadcast(Packet Packet, GuildAcademyMember Exclude = null)
        {
            lock (Guild.ThreadLocker)
            {
                foreach (var member in Members)
                {
                    if (Exclude != null &&
                        member == Exclude)
                    {
                        continue;
                    }


                    if (member.Character.IsOnline)
                    {
                        try
                        {
                            member.Character.Client.SendPacket(Packet);
                        }
                        catch (Exception)
                        {
                        }
                    }
                }
            }
        }
Exemplo n.º 3
0
        public void RemoveMember(GuildAcademyMember Member)
        {
            lock (Guild.ThreadLocker)
            {
                //remove from db
                using (var con = Program.DatabaseManager.GetClient().GetConnection())
                {
                    using (var cmd = con.CreateCommand())
                    {
                        cmd.CommandType = CommandType.StoredProcedure;
                        cmd.CommandText = "GuildAcademyMember_Remove";

                        cmd.Parameters.Add(new MySqlParameter("@pGuildID", Guild.ID));
                        cmd.Parameters.Add(new MySqlParameter("@pCharacterID", Member.Character.ID));


                        cmd.ExecuteNonQuery();
                    }
                }


                //remove from list
                Members.Remove(Member);

                //clean character
                Member.Character.Guild              = null;
                Member.Character.GuildAcademy       = null;
                Member.Character.GuildAcademyMember = null;


                //send packets
                using (var packet = new Packet(SH38Type.LeaveAcademyResponse))
                {
                    packet.WriteUShort((ushort)GuildAcademyResponse.LeaveSuccess);


                    Member.Character.Client.SendPacket(packet);
                }

                using (var packet = new Packet(SH38Type.AcademyMemberLeft))
                {
                    packet.WriteString(Member.Character.Character.Name, 16);


                    Broadcast(packet);
                    Guild.Broadcast(packet);
                }

                //send packet to zones
                using (var packet = new InterPacket(InterHeader.ZoneAcademyMemberLeft))
                {
                    packet.WriteInt(Guild.ID);
                    packet.WriteInt(Member.Character.ID);


                    ZoneManager.Broadcast(packet);
                }


                //clean up
                Member.Dispose();
            }
        }
Exemplo n.º 4
0
        public void AddMember(WorldCharacter Character, GuildAcademyRank Rank)
        {
            if (Character.Character.CharLevel < 10 ||
                Character.Character.CharLevel > 60)
            {
                return;
            }


            if (Character.IsInGuild ||
                Character.IsInGuildAcademy)
            {
                Handler38.SendAcademyResponse(Character.Client, Guild.Name, GuildAcademyResponse.AlreadyInAcademy);
                return;
            }

            lock (Guild.ThreadLocker)
            {
                if (Members.Count >= MaxMembers)
                {
                    Handler38.SendAcademyResponse(Character.Client, Guild.Name, GuildAcademyResponse.AcademyFull);
                    return;
                }


                var registerDate = Program.CurrentTime;

                //add to sql
                using (var con = Program.DatabaseManager.GetClient().GetConnection())
                {
                    using (var cmd = con.CreateCommand())
                    {
                        cmd.CommandType = CommandType.StoredProcedure;
                        cmd.CommandText = "GuildAcademyMember_Create";

                        cmd.Parameters.Add(new MySqlParameter("@pGuildID", Guild.ID));
                        cmd.Parameters.Add(new MySqlParameter("@pCharacterID", Character.ID));
                        cmd.Parameters.Add(new MySqlParameter("@pRegisterDate", registerDate));
                        cmd.Parameters.Add(new MySqlParameter("@pRank", (byte)Rank));


                        switch (Convert.ToInt32(cmd.ExecuteScalar()))
                        {
                        case 0:

                            var member = new GuildAcademyMember(this, Character, registerDate, Rank);

                            //Add to list
                            Members.Add(member);

                            //Update character
                            Character.Guild              = Guild;
                            Character.GuildAcademy       = this;
                            Character.GuildAcademyMember = member;


                            //send packets to client
                            Handler38.SendAcademyResponse(Character.Client, Guild.Name,
                                                          GuildAcademyResponse.JoinSuccess);
                            using (var packet = new Packet(SH4Type.CharacterGuildacademyinfo))
                            {
                                WriteInfo(packet);

                                Character.Client.SendPacket(packet);
                            }

                            member.BroadcastGuildName();
                            using (var packet = new Packet(SH38Type.AcademyMemberJoined))
                            {
                                member.WriteInfo(packet);

                                Broadcast(packet);
                                Guild.Broadcast(packet);
                            }


                            //send packet to zones
                            using (var packet = new InterPacket(InterHeader.ZoneAcademyMemberJoined))
                            {
                                packet.WriteInt(Guild.ID);
                                packet.WriteInt(Character.ID);
                                packet.WriteDateTime(registerDate);


                                ZoneManager.Broadcast(packet);
                            }


                            break;

                        case -1:
                            Handler38.SendAcademyResponse(Character.Client, Guild.Name,
                                                          GuildAcademyResponse.AlreadyInAcademy);
                            return;

                        case -2:
                        default:
                            Handler38.SendAcademyResponse(Character.Client, Guild.Name,
                                                          GuildAcademyResponse.DatabaseError);
                            return;
                        }
                    }
                }
            }
        }