public Skill GetSkill(USkill uSkill) { var skills = UnturnedPlayer.skills; return(skills.skills[uSkill.SpecialityIndex][uSkill.SkillIndex]); }
public void SetSkillLevel(USkill uSkill, byte value) { GetSkill(uSkill).level = value; UnturnedPlayer.skills.askSkills(CSteamId); }
public byte GetSkillLevel(USkill uSkill) { return(GetSkill(uSkill).level); }
public static bool FromName(string name, out USkill skill) { skill = Skills.FirstOrDefault(sk => sk.Name.EqualsIgnoreCase(name)) ?? Skills.FirstOrDefault(sk => sk.Name.ContainsIgnoreCase(name)); return(skill != null); }