public Image(EntityState es, string name, Texture2D texture, Vector2 position) : base(es, name) { Body = new Body(this, "Body", position); AddComponent(Body); Physics = new Physics(this, "Physics"); AddComponent(Physics); ImageBaseRender = new ImageRender(this, "ImageRender", texture); AddComponent(ImageBaseRender); }
public Image(EntityState es, string name) : base(es, name) { Body = new Body(this, "Body"); AddComponent(Body); Physics = new Physics(this, "Physics"); AddComponent(Physics); ImageBaseRender = new ImageRender(this, "ImageRender"); AddComponent(ImageBaseRender); }