Exemplo n.º 1
0
        ReactiveSystem(Pool pool, IReactiveExecuteSystem subSystem, TriggerOnEvent[] triggers)
        {
            _subsystem = subSystem;
            var ensureComponents = subSystem as IEnsureComponents;
            if (ensureComponents != null) {
                _ensureComponents = ensureComponents.ensureComponents;
            }
            var excludeComponents = subSystem as IExcludeComponents;
            if (excludeComponents != null) {
                _excludeComponents = excludeComponents.excludeComponents;
            }

            _clearAfterExecute = (subSystem as IClearReactiveSystem) != null;

            var triggersLength = triggers.Length;
            var groups = new Group[triggersLength];
            var eventTypes = new GroupEventType[triggersLength];
            for (int i = 0; i < triggersLength; i++) {
                var trigger = triggers[i];
                groups[i] = pool.GetGroup(trigger.trigger);
                eventTypes[i] = trigger.eventType;
            }
            _observer = new GroupObserver(groups, eventTypes);
            _buffer = new List<Entity>();
        }
 public MultiReactiveExcludeSubSystemSpy(TriggerOnEvent[] triggers, IMatcher excludeComponents) :
     base(triggers) {
     _excludeComponents = excludeComponents;
 }
Exemplo n.º 3
0
        static GroupObserver createGroupObserver(Pool pool, TriggerOnEvent[] triggers)
        {
            var triggersLength = triggers.Length;
            var groups = new Group[triggersLength];
            var eventTypes = new GroupEventType[triggersLength];
            for (int i = 0; i < triggersLength; i++) {
                var trigger = triggers[i];
                groups[i] = pool.GetGroup(trigger.trigger);
                eventTypes[i] = trigger.eventType;
            }

            return new GroupObserver(groups, eventTypes);
        }
 public MultiReactiveSubSystemSpy(TriggerOnEvent[] triggers)
 {
     _triggers = triggers;
 }