public static Distance2D ( this entity1, System.Entity entity2 ) : float | ||
entity1 | this | /// The entity 1. /// |
entity2 | System.Entity | /// The entity 2. /// |
return | float |
public static Distance2D ( this entity1, System.Entity entity2 ) : float | ||
entity1 | this | /// The entity 1. /// |
entity2 | System.Entity | /// The entity 2. /// |
return | float |