Exemplo n.º 1
0
        public void AttackEnemy()
        {
            if (_player.CurrentWeapon == null)
            {
                _messageBroker.RaiseMessage("You must select a weapon!");
                return;
            }

            _player.AttackWithCurrentWeapon(_enemy);

            if (!_enemy.IsDead)
            {
                AttackPlayer();
            }
        }