/// <summary> /// Release all the unmanaged resource associated with VGG /// </summary> protected override void DisposeObject() { if (_ptr != IntPtr.Zero) { ContribInvoke.cveVGGRelease(ref _ptr); } base.DisposeObject(); }
/// <summary> /// Release all the unmanaged resource associated with VGG /// </summary> protected override void DisposeObject() { if (_ptr != IntPtr.Zero) { ContribInvoke.cveVGGRelease(ref _ptr); } base.DisposeObject(); }