public GamePatch GetPreviousPatch() => new GamePatch(PatchNumber.GetPreviousPatch(), FirstPatchDay.AddDays(-DefaultPatchDuration), LastPatchDay.AddDays(-1));
public GamePatch GetPreviousPatch() => new GamePatch(PatchNumber.GetPreviousPatch(), FirstPatchDay.AddDays(-DefaultPatchDuration), LastPatchDay.AddDays(-1));