public void SelectDetails()
        {
            if (SelectionManager.Current.AffectedGameObjects.Length == 0 || SelectionManager.Current.Selection.Ids.Count == 0)
            {
                DecalSettingsUi.Load(null);
            }
            else
            {
                DecalSettingsUi.Load(SelectionManager.Current.AffectedGameObjects[SelectionManager.Current.Selection.Ids[0]].GetComponent <OzoneDecal>().Dec.Shared);
            }

            DecalsList.UpdateSelection();
        }