Exemplo n.º 1
0
        public CustomPawn Load(PrepareCarefully loadout, string name)
        {
            SaveRecordPawnV3 pawnRecord = new SaveRecordPawnV3();
            string           modString  = "";
            string           version    = "";

            try {
                Scribe.loader.InitLoading(ColonistFiles.FilePathForSavedColonist(name));
                Scribe_Values.Look <string>(ref version, "version", "unknown", false);
                Scribe_Values.Look <string>(ref modString, "mods", "", false);

                try {
                    Scribe_Deep.Look <SaveRecordPawnV3>(ref pawnRecord, "colonist", null);
                }
                catch (Exception e) {
                    Messages.Message(modString, MessageTypeDefOf.SilentInput);
                    Messages.Message("EdB.PC.Dialog.PawnPreset.Error.Failed".Translate(), MessageTypeDefOf.RejectInput);
                    Log.Warning(e.ToString());
                    Log.Warning("Colonist was created with the following mods: " + modString);
                    return(null);
                }
            }
            catch (Exception e) {
                Log.Error("Failed to load preset file");
                throw e;
            }
            finally {
                PresetLoader.ClearSaveablesAndCrossRefs();
            }

            if (pawnRecord == null)
            {
                Messages.Message(modString, MessageTypeDefOf.SilentInput);
                Messages.Message("EdB.PC.Dialog.PawnPreset.Error.Failed".Translate(), MessageTypeDefOf.RejectInput);
                Log.Warning("Colonist was created with the following mods: " + modString);
                return(null);
            }

            PresetLoaderVersion3 loader     = new PresetLoaderVersion3();
            CustomPawn           loadedPawn = loader.LoadPawn(pawnRecord);

            if (loadedPawn != null)
            {
                CustomPawn idConflictPawn = PrepareCarefully.Instance.Pawns.FirstOrDefault((CustomPawn p) => {
                    return(p.Id == loadedPawn.Id);
                });
                if (idConflictPawn != null)
                {
                    loadedPawn.GenerateId();
                }
                return(loadedPawn);
            }
            else
            {
                loadout.State.AddError(loader.ModString);
                loadout.State.AddError("EdB.PC.Dialog.Preset.Error.NoCharacter".Translate());
                Log.Warning("Preset was created with the following mods: " + modString);
                return(null);
            }
        }
Exemplo n.º 2
0
        protected override void DoMapEntryInteraction(string presetName)
        {
            bool result = PresetLoader.LoadFromFile(PrepareCarefully.Instance, presetName);

            if (result)
            {
                Messages.Message("EdB.LoadedPreset".Translate(new object[] {
                    presetName
                }), MessageSound.Standard);
            }
            RemovePageFromStack();
            Close(true);
        }
Exemplo n.º 3
0
        public void LoadPreset(string name)
        {
            if (string.IsNullOrEmpty(name))
            {
                Logger.Warning("Trying to load a preset without a name");
                return;
            }
            bool result = PresetLoader.LoadFromFile(PrepareCarefully.Instance, name);

            if (result)
            {
                state.AddMessage("EdB.PC.Dialog.Preset.Loaded".Translate(name));
                state.CurrentColonyPawn = state.ColonyPawns.FirstOrDefault();
                state.CurrentWorldPawn  = state.WorldPawns.FirstOrDefault();
            }
            subcontrollerCharacters.CheckPawnCapabilities();
        }
Exemplo n.º 4
0
        public void LoadPreset(string name)
        {
            if (string.IsNullOrEmpty(name))
            {
                Log.Warning("Trying to load a preset without a name");
                return;
            }
            bool result = PresetLoader.LoadFromFile(PrepareCarefully.Instance, name);

            if (result)
            {
                state.AddMessage("EdB.PC.Dialog.Preset.Loaded".Translate(new object[] {
                    name
                }));
                state.CurrentPawn = state.Pawns.FirstOrDefault();
            }
            CheckPawnCapabilities();
        }
Exemplo n.º 5
0
        public CustomPawn Load(PrepareCarefully loadout, string name)
        {
            SaveRecordPawnV5 pawnRecord = new SaveRecordPawnV5();
            string           modString  = "";
            string           version    = "";

            try {
                Scribe.loader.InitLoading(ColonistFiles.FilePathForSavedColonist(name));
                Scribe_Values.Look <string>(ref version, "version", "unknown", false);
                Scribe_Values.Look <string>(ref modString, "mods", "", false);

                try {
                    Scribe_Deep.Look <SaveRecordPawnV5>(ref pawnRecord, "pawn", null);
                }
                catch (Exception e) {
                    Messages.Message(modString, MessageTypeDefOf.SilentInput);
                    Messages.Message("EdB.PC.Dialog.PawnPreset.Error.Failed".Translate(), MessageTypeDefOf.RejectInput);
                    Log.Warning(e.ToString());
                    Log.Warning("Colonist was created with the following mods: " + modString);
                    return(null);
                }
            }
            catch (Exception e) {
                Log.Error("Failed to load preset file");
                throw e;
            }
            finally {
                PresetLoader.ClearSaveablesAndCrossRefs();
            }

            if (pawnRecord == null)
            {
                Messages.Message(modString, MessageTypeDefOf.SilentInput);
                Messages.Message("EdB.PC.Dialog.PawnPreset.Error.Failed".Translate(), MessageTypeDefOf.RejectInput);
                Log.Warning("Colonist was created with the following mods: " + modString);
                return(null);
            }

            CustomPawn pawn = ConvertSaveRecordToPawn(pawnRecord);

            return(pawn);
        }
        public bool Load(PrepareCarefully loadout, string presetName)
        {
            List <SaveRecordPawnV3>             pawns              = new List <SaveRecordPawnV3>();
            List <SaveRecordPawnV3>             hiddenPawns        = new List <SaveRecordPawnV3>();
            List <SaveRecordRelationshipV3>     savedRelationships = new List <SaveRecordRelationshipV3>();
            List <SaveRecordParentChildGroupV3> parentChildGroups  = new List <SaveRecordParentChildGroupV3>();

            Failed = false;
            int  startingPoints = 0;
            bool usePoints      = false;

            try {
                Scribe.loader.InitLoading(PresetFiles.FilePathForSavedPreset(presetName));

                Scribe_Values.Look <bool>(ref usePoints, "usePoints", true, false);
                Scribe_Values.Look <int>(ref startingPoints, "startingPoints", 0, false);
                Scribe_Values.Look <string>(ref ModString, "mods", "", false);

                try {
                    Scribe_Collections.Look <SaveRecordPawnV3>(ref pawns, "colonists", LookMode.Deep, null);
                }
                catch (Exception e) {
                    Messages.Message("EdB.PC.Dialog.Preset.Error.Failed".Translate(), MessageTypeDefOf.ThreatBig);
                    Log.Warning(e.ToString());
                    Log.Warning("Preset was created with the following mods: " + ModString);
                    return(false);
                }

                try {
                    Scribe_Collections.Look <SaveRecordPawnV3>(ref hiddenPawns, "hiddenPawns", LookMode.Deep, null);
                }
                catch (Exception e) {
                    Messages.Message("EdB.PC.Dialog.Preset.Error.Failed".Translate(), MessageTypeDefOf.ThreatBig);
                    Log.Warning(e.ToString());
                    Log.Warning("Preset was created with the following mods: " + ModString);
                    return(false);
                }

                try {
                    Scribe_Collections.Look <SaveRecordRelationshipV3>(ref savedRelationships, "relationships", LookMode.Deep, null);
                }
                catch (Exception e) {
                    Messages.Message("EdB.PC.Dialog.Preset.Error.Failed".Translate(), MessageTypeDefOf.ThreatBig);
                    Log.Warning(e.ToString());
                    Log.Warning("Preset was created with the following mods: " + ModString);
                    return(false);
                }

                try {
                    Scribe_Collections.Look <SaveRecordParentChildGroupV3>(ref parentChildGroups, "parentChildGroups", LookMode.Deep, null);
                }
                catch (Exception e) {
                    Messages.Message("EdB.PC.Dialog.Preset.Error.Failed".Translate(), MessageTypeDefOf.ThreatBig);
                    Log.Warning(e.ToString());
                    Log.Warning("Preset was created with the following mods: " + ModString);
                    return(false);
                }

                List <SaveRecordEquipmentV3> tempEquipment = new List <SaveRecordEquipmentV3>();
                Scribe_Collections.Look <SaveRecordEquipmentV3>(ref tempEquipment, "equipment", LookMode.Deep, null);
                loadout.Equipment.Clear();
                if (tempEquipment != null)
                {
                    List <EquipmentSelection> equipment = new List <EquipmentSelection>(tempEquipment.Count);
                    foreach (var e in tempEquipment)
                    {
                        ThingDef thingDef = DefDatabase <ThingDef> .GetNamedSilentFail(e.def);

                        if (thingDef == null)
                        {
                            string replacementDefName;
                            if (thingDefReplacements.TryGetValue(e.def, out replacementDefName))
                            {
                                thingDef = DefDatabase <ThingDef> .GetNamedSilentFail(replacementDefName);
                            }
                        }
                        ThingDef stuffDef = null;
                        Gender   gender   = Gender.None;
                        if (!string.IsNullOrEmpty(e.stuffDef))
                        {
                            stuffDef = DefDatabase <ThingDef> .GetNamedSilentFail(e.stuffDef);
                        }
                        if (!string.IsNullOrEmpty(e.gender))
                        {
                            try {
                                gender = (Gender)Enum.Parse(typeof(Gender), e.gender);
                            }
                            catch (Exception) {
                                Log.Warning("Failed to load gender value for animal.");
                                Failed = true;
                                continue;
                            }
                        }
                        if (thingDef != null)
                        {
                            if (string.IsNullOrEmpty(e.stuffDef))
                            {
                                EquipmentKey    key    = new EquipmentKey(thingDef, null, gender);
                                EquipmentRecord record = PrepareCarefully.Instance.EquipmentDatabase.LookupEquipmentRecord(key);
                                if (record != null)
                                {
                                    equipment.Add(new EquipmentSelection(record, e.count));
                                }
                                else
                                {
                                    Log.Warning("Could not find equipment in equipment database: " + key);
                                    Failed = true;
                                    continue;
                                }
                            }
                            else
                            {
                                if (stuffDef != null)
                                {
                                    EquipmentKey    key    = new EquipmentKey(thingDef, stuffDef, gender);
                                    EquipmentRecord record = PrepareCarefully.Instance.EquipmentDatabase.LookupEquipmentRecord(key);
                                    if (record == null)
                                    {
                                        string thing = thingDef != null ? thingDef.defName : "null";
                                        string stuff = stuffDef != null ? stuffDef.defName : "null";
                                        Log.Warning(string.Format("Could not load equipment/resource from the preset.  This may be caused by an invalid thing/stuff combination: " + key));
                                        Failed = true;
                                        continue;
                                    }
                                    else
                                    {
                                        equipment.Add(new EquipmentSelection(record, e.count));
                                    }
                                }
                                else
                                {
                                    Log.Warning("Could not load stuff definition \"" + e.stuffDef + "\" for item \"" + e.def + "\"");
                                    Failed = true;
                                }
                            }
                        }
                        else
                        {
                            Log.Warning("Could not load thing definition \"" + e.def + "\"");
                            Failed = true;
                        }
                    }
                    loadout.Equipment.Clear();
                    foreach (var e in equipment)
                    {
                        loadout.Equipment.Add(e);
                    }
                }
                else
                {
                    Messages.Message("EdB.PC.Dialog.Preset.Error.EquipmentFailed".Translate(), MessageTypeDefOf.ThreatBig);
                    Log.Warning("Failed to load equipment from preset");
                    Failed = true;
                }

                //PrepareCarefully.Instance.Config.pointsEnabled = usePoints;
            }
            catch (Exception e) {
                Log.Error("Failed to load preset file");
                throw e;
            }
            finally {
                PresetLoader.ClearSaveablesAndCrossRefs();
            }

            List <CustomPawn> allPawns            = new List <CustomPawn>();
            List <CustomPawn> colonistCustomPawns = new List <CustomPawn>();

            try {
                foreach (SaveRecordPawnV3 p in pawns)
                {
                    CustomPawn pawn = LoadPawn(p);
                    if (pawn != null)
                    {
                        allPawns.Add(pawn);
                        colonistCustomPawns.Add(pawn);
                    }
                    else
                    {
                        Messages.Message("EdB.PC.Dialog.Preset.Error.NoCharacter".Translate(), MessageTypeDefOf.ThreatBig);
                        Log.Warning("Preset was created with the following mods: " + ModString);
                    }
                }
            }
            catch (Exception e) {
                Messages.Message("EdB.PC.Dialog.Preset.Error.Failed".Translate(), MessageTypeDefOf.ThreatBig);
                Log.Warning(e.ToString());
                Log.Warning("Preset was created with the following mods: " + ModString);
                return(false);
            }

            List <CustomPawn> hiddenCustomPawns = new List <CustomPawn>();

            try {
                if (hiddenPawns != null)
                {
                    foreach (SaveRecordPawnV3 p in hiddenPawns)
                    {
                        CustomPawn pawn = LoadPawn(p);
                        if (pawn != null)
                        {
                            allPawns.Add(pawn);
                            hiddenCustomPawns.Add(pawn);
                        }
                        else
                        {
                            Log.Warning("Prepare Carefully failed to load a hidden character from the preset");
                        }
                    }
                }
            }
            catch (Exception e) {
                Messages.Message("EdB.PC.Dialog.Preset.Error.Failed".Translate(), MessageTypeDefOf.ThreatBig);
                Log.Warning(e.ToString());
                Log.Warning("Preset was created with the following mods: " + ModString);
                return(false);
            }

            loadout.ClearPawns();
            foreach (CustomPawn p in colonistCustomPawns)
            {
                loadout.AddPawn(p);
            }
            loadout.RelationshipManager.Clear();
            loadout.RelationshipManager.InitializeWithCustomPawns(colonistCustomPawns.AsEnumerable().Concat(hiddenCustomPawns));

            bool atLeastOneRelationshipFailed          = false;
            List <CustomRelationship> allRelationships = new List <CustomRelationship>();

            if (savedRelationships != null)
            {
                try {
                    foreach (SaveRecordRelationshipV3 r in savedRelationships)
                    {
                        if (string.IsNullOrEmpty(r.source) || string.IsNullOrEmpty(r.target) || string.IsNullOrEmpty(r.relation))
                        {
                            atLeastOneRelationshipFailed = true;
                            Log.Warning("Prepare Carefully failed to load a custom relationship from the preset: " + r);
                            continue;
                        }
                        CustomRelationship relationship = LoadRelationship(r, allPawns);
                        if (relationship == null)
                        {
                            atLeastOneRelationshipFailed = true;
                            Log.Warning("Prepare Carefully failed to load a custom relationship from the preset: " + r);
                        }
                        else
                        {
                            allRelationships.Add(relationship);
                        }
                    }
                }
                catch (Exception e) {
                    Messages.Message("EdB.PC.Dialog.Preset.Error.RelationshipFailed".Translate(), MessageTypeDefOf.ThreatBig);
                    Log.Warning(e.ToString());
                    Log.Warning("Preset was created with the following mods: " + ModString);
                    return(false);
                }
                if (atLeastOneRelationshipFailed)
                {
                    Messages.Message("EdB.PC.Dialog.Preset.Error.RelationshipFailed".Translate(), MessageTypeDefOf.ThreatBig);
                }
            }
            loadout.RelationshipManager.AddRelationships(allRelationships);

            if (parentChildGroups != null)
            {
                foreach (var groupRecord in parentChildGroups)
                {
                    ParentChildGroup group = new ParentChildGroup();
                    if (groupRecord.parents != null)
                    {
                        foreach (var id in groupRecord.parents)
                        {
                            CustomPawn parent = FindPawnById(id, colonistCustomPawns, hiddenCustomPawns);
                            if (parent != null)
                            {
                                var pawn = parent;
                                if (pawn != null)
                                {
                                    group.Parents.Add(pawn);
                                }
                                else
                                {
                                    Log.Warning("Prepare Carefully could not load a custom parent relationship because it could not find a matching pawn in the relationship manager.");
                                }
                            }
                            else
                            {
                                Log.Warning("Prepare Carefully could not load a custom parent relationship because it could not find a pawn with the saved identifer.");
                            }
                        }
                    }
                    if (groupRecord.children != null)
                    {
                        foreach (var id in groupRecord.children)
                        {
                            CustomPawn child = FindPawnById(id, colonistCustomPawns, hiddenCustomPawns);
                            if (child != null)
                            {
                                var pawn = child;
                                if (pawn != null)
                                {
                                    group.Children.Add(pawn);
                                }
                                else
                                {
                                    Log.Warning("Prepare Carefully could not load a custom child relationship because it could not find a matching pawn in the relationship manager.");
                                }
                            }
                            else
                            {
                                Log.Warning("Prepare Carefully could not load a custom child relationship because it could not find a pawn with the saved identifer.");
                            }
                        }
                    }
                    loadout.RelationshipManager.ParentChildGroups.Add(group);
                }
            }
            loadout.RelationshipManager.ReassignHiddenPawnIndices();

            if (Failed)
            {
                Messages.Message(ModString, MessageTypeDefOf.SilentInput);
                Messages.Message("EdB.PC.Dialog.Preset.Error.ThingDefFailed".Translate(), MessageTypeDefOf.ThreatBig);
                Log.Warning("Preset was created with the following mods: " + ModString);
                return(false);
            }

            return(true);
        }