public async Task TestPacketWriteStandardString()
        {
            const string str = "kaka";

            var packet = new MutablePacket();

            packet.WriteStandardString(str);
            var bytes = packet.Lock();
            if (packet.Locked)
            {
                var task = new Task(() => packet.WriteString("sdgsgd"));
                task.Start();
                Assert.IsTrue(await TaskTimesOut(TimeSpan.FromSeconds(2), task), "Packet reported being locked after locking but was still mutable");
            }

            else
            {
                bytes[0] = 212;
                var newBytes = packet.Lock();
                if (bytes[0] != newBytes[0])
                    Assert.Fail("Packet reported not being locked but the buffer was returned by reference not copy. Return a full copy of the buffer if you wish to unlock else ensure you set the buffer to a locked state when Lock() is called.");
            }
        }