private static async void InitGlobalTimer()
        {
            while (true)
            {
                int hour = CommonUtil.getCurHour();
                int min  = CommonUtil.getCurMinute();
                int sec  = CommonUtil.getCurSecond();

                await Game.Scene.GetComponent <TimerComponent>().WaitAsync(1000);

                #region TaskTest
                if ((sec == 0))
                {
                    DBHelper.RefreshGameRank();
                }
                if ((sec == 30))
                {
                    DBHelper.RefreshWealthRank();
                }
                #endregion

                #region 每周一刷新周排行榜数据
                if (CommonUtil.IsMonday())
                {
                    //周一零点刷新数据
                    if ((hour == 0) && (min == 0) && (sec == 10))
                    {
                        DBCommonUtil.AccountWeekData();
                    }
                }
                #endregion
            }
        }