/// <summary> Removes the given position </summary>
 /// <param name="position"> The position to remove </param>
 public void RemovePosition(MultiPositionValue position)
 {
     if (multiPosition == null)
     {
         multiPosition = new MultiPosition(transform);
     }
     multiPosition.RemovePosition(position);
 }
 /// <summary> Adds position to use </summary>
 /// <param name="rotation"> position to apply </param>
 /// <returns> The MultiPositionValue reference </returns>
 public MultiPositionValue AddNewPosition(Vector3 position)
 {
     if (multiPosition == null)
     {
         multiPosition = new MultiPosition(transform);
     }
     return(multiPosition.AddNewPosition(position));
 }