Exemplo n.º 1
0
        public string SaveMatch(string tournamentName, int roundNumber, string winningTeam)
        {
            TournamentRepo tr = new TournamentRepo();
            Tournament     t  = tr.GetTournament(tournamentName);
            Round          r  = t.GetRound(roundNumber - 1);
            Match          m  = r.GetMatch(winningTeam);

            if (m != null && m.Winner == null)
            {
                Team w = t.GetTeam(winningTeam);
                m.SetWinner(w);
                return("Du har opdateret vinder");
            }
            else
            {
                return("Der er sket en fejl");
            }
        }
Exemplo n.º 2
0
        public void ScheduleNewRound(string tournamentName, bool printNewMatches = true)
        {
            TournamentRepo tr             = new TournamentRepo();
            Tournament     t              = tr.GetTournament(tournamentName);
            int            numberOfRounds = t.GetNumberOfRounds() - 1;
            List <Team>    teams          = new List <Team>();
            Team           oldFreeRider;
            Round          lastRound;

            lastRound = t.GetRound(numberOfRounds - 1);
            if (numberOfRounds == 0)
            {
                teams = t.GetTeams();
            }
            else
            {
                bool isRoundFinished = lastRound.IsRoundFinished();
                if (isRoundFinished)
                {
                    teams = lastRound.GetWinningTeams();
                }
                else
                {
                    Console.WriteLine("Runden er endnu ikke afsluttet");
                }
            }
            if (teams.Count > 1)
            {
                //fundet på stackoverflow skal undersøges nærmere.
                Random rng = new Random();
                int    n   = teams.Count;
                while (n > 1)
                {
                    n--;
                    int  k     = rng.Next(n + 1);
                    Team value = teams[k];
                    teams[k] = teams[n];
                    teams[n] = value;
                }
                Round newRound = new Round();
                if (teams.Count % 2 == 1)
                {
                    oldFreeRider = lastRound.GetFreeRider();
                    Team newFreeRider;
                    //freerider holdet springer runden over
                    int i = 0;
                    do
                    {
                        newFreeRider = teams[i];
                        i++;
                    } while (oldFreeRider.Equals(teams[i]));

                    teams.Remove(newFreeRider);
                    newRound.Add(newFreeRider);
                }
                int numberOfMatches = teams.Count / 2;
                for (int i = 0; i < numberOfMatches; i++)
                {
                    Match newMatch = new Match();
                    Team  first    = teams[0];
                    teams.Remove(teams[0]);
                    Team second = teams[0];
                    teams.Remove(teams[0]);
                    newMatch.FirstOpponent  = first;
                    newMatch.SecondOpponent = second;
                    newRound.Add(newMatch);
                }

                // Jesper har tilføjet herfra
                t.Add(newRound);
                if (printNewMatches)
                {
                    Console.Clear();
                    Console.WriteLine("Kommende Runde:");
                    Console.WriteLine("---------------");
                    List <Match> matches = newRound.GetMatches();
                    int          i       = 1;
                    foreach (Match match in matches)
                    {
                        Console.WriteLine(i + ". " + match.FirstOpponent.Name + " vs. " + match.SecondOpponent.Name);
                        i++;
                    }
                    Console.ReadKey();
                }
            }
            else
            {
                // SetStatusFinished() er tilføjet til tournament-klassen
                t.SetStatusFinished();
                Console.WriteLine("Turneringen " + t.Name + " er afsluttet");
                Console.ReadKey();
                Console.Clear();
            }

            // Jesper out.
        }