Runs user code and commits the message
Exemplo n.º 1
0
        /// <summary>
        /// Initializes a new instance of the <see cref="MessageProcessing"/> class.
        /// </summary>
        /// <param name="receiveMessages">The receive messages.</param>
        /// <param name="messageContextFactory">The message context factory.</param>
        /// <param name="queueWaitFactory">The queue wait factory.</param>
        /// <param name="log">The log.</param>
        /// <param name="processMessage">The process message.</param>
        /// <param name="receivePoisonMessage">The receive poison message.</param>
        /// <param name="rollbackMessage">rolls back a message when an exception occurs</param>
        public MessageProcessing(
            IReceiveMessagesFactory receiveMessages,
            IMessageContextFactory messageContextFactory,
            IQueueWaitFactory queueWaitFactory,
            ILogFactory log,
            ProcessMessage processMessage,
            IReceivePoisonMessage receivePoisonMessage,
            IRollbackMessage rollbackMessage)
        {

            Guard.NotNull(() => receiveMessages, receiveMessages);
            Guard.NotNull(() => messageContextFactory, messageContextFactory);
            Guard.NotNull(() => queueWaitFactory, queueWaitFactory);
            Guard.NotNull(() => log, log);
            Guard.NotNull(() => processMessage, processMessage);
            Guard.NotNull(() => receivePoisonMessage, receivePoisonMessage);
            Guard.NotNull(() => rollbackMessage, rollbackMessage);

            _receiveMessages = receiveMessages.Create();
            _messageContextFactory = messageContextFactory;
            _log = log.Create();
            _processMessage = processMessage;
            _receivePoisonMessage = receivePoisonMessage;
            _rollbackMessage = rollbackMessage;

            _noMessageToProcessBackoffHelper = new Lazy<IQueueWait>(queueWaitFactory.CreateQueueDelay);
            _seriousExceptionProcessBackOffHelper = new Lazy<IQueueWait>(queueWaitFactory.CreateFatalErrorDelay);

        }