Exemplo n.º 1
0
        public static string Display(Context context, dynamic input)
        {
            if (input == null || !(input is StaticShape)) return string.Empty;

            StaticShape shape = input;

            var wc = context.GetWorkContext();

            // Checking if the shape is displayed multiple times. If yes it can be legitimate (although rare) but
            // can also indicate unwanted recursion, so capping it.
            if (shape.Shape.DisplayedCount == null) shape.Shape.DisplayedCount = 0;

            if (shape.Shape.DisplayedCount >= Constants.MaxAllowedShapeDisplayCount)
            {
                wc.LogSecurityNotificationWithContext(typeof(DisplayFilter), "Too many displays of the same shape prevented.");

                return string.Empty;
            }

            shape.Shape.DisplayedCount++;

            if (!context.ShapeIsWithinAllowedRecursionDepth(shape.Metadata.Type))
            {
                wc.LogSecurityNotificationWithContext(typeof(DisplayFilter), "Too many recursive shape displays prevented.");

                return string.Empty;
            }

            context.AddCurrentShapeAsParentToShape((IShape)shape.Shape);

            return wc.Resolve<IShapeDisplay>().Display(shape.Shape);
        }
Exemplo n.º 2
0
        public override void Render(Context context, TextWriter result)
        {
            if (string.IsNullOrEmpty(_shapeType)) return;

            var wc = context.GetWorkContext();

            if (!context.ShapeIsWithinAllowedRecursionDepth(_shapeType))
            {
                wc.LogSecurityNotificationWithContext(typeof(DisplayTag), "Too many recursive shape displays prevented.");

                return;
            }

            var argumentsDictionary = _arguments.ToDictionary(kvp => kvp.Key, kvp => kvp.Value.EvaluateAsParameter(context));
            var shape = wc.Resolve<IShapeFactory>().Create(_shapeType, Arguments.From(argumentsDictionary));
            context.AddCurrentShapeAsParentToShape(shape);
            result.Write(wc.Resolve<IShapeDisplay>().Display(shape));
        }