public bool OnGUIEditorStateCheck(EditorWindow editorWindow, float windowWidth, float windowHeight)
 {
     if (DoozyEditorUtility.EditorIsCompiling(this, DoozyResources.InfoBarDisabled, windowWidth, windowHeight))
     {
         return(true);
     }
     if (DoozyEditorUtility.EditorIsInPlayMode(this, DoozyResources.InfoBarDisabled, windowWidth, windowHeight))
     {
         return(true);
     }
     return(false);
 }