public void DefaultValues()
 {
     var e = new LinearAccelerationEffector();
       Assert.AreEqual(ParticleParameterNames.Direction, e.DirectionParameter);
       Assert.AreEqual(ParticleParameterNames.LinearSpeed, e.SpeedParameter);
       Assert.AreEqual(ParticleParameterNames.LinearAcceleration, e.AccelerationParameter);
 }
        public void Clone()
        {
            var e = new LinearAccelerationEffector
              {
            DirectionParameter = "D",
            SpeedParameter = "S",
            AccelerationParameter = "A",
            Enabled = false,
              };

              var c = (LinearAccelerationEffector)e.Clone();

              Assert.AreEqual(e.DirectionParameter, c.DirectionParameter);
              Assert.AreEqual(e.SpeedParameter, c.SpeedParameter);
              Assert.AreEqual(e.AccelerationParameter, c.AccelerationParameter);
              Assert.AreEqual(e.Enabled, c.Enabled);
        }
        public void Test0()
        {
            var ps = new ParticleSystem();
              var direction = ps.Parameters.AddUniform<Vector3F>("D");
              var speed = ps.Parameters.AddUniform<float>("L");
              var acceleration = ps.Parameters.AddUniform<Vector3F>("A");

              direction.DefaultValue = new Vector3F(0, 1 , 0);
              speed.DefaultValue = 1;
              acceleration.DefaultValue = new Vector3F(0, -1, 0);

              var e = new LinearAccelerationEffector
              {
            ParticleSystem = ps,
            DirectionParameter = "D",
            SpeedParameter = "L",
            AccelerationParameter = "A",
              };

              e.RequeryParameters();
              e.Initialize();

              var dt = new TimeSpan(0, 0, 0, 1);
              e.BeginUpdate(dt);
              e.UpdateParticles(dt, 10, 20);
              e.EndUpdate(dt);

              Assert.AreEqual(new Vector3F(0, 1, 0), direction.DefaultValue);
              Assert.AreEqual(0, speed.DefaultValue);

              e.BeginUpdate(dt);
              e.UpdateParticles(dt, 10, 20);
              e.EndUpdate(dt);

              Assert.AreEqual(new Vector3F(0, -1, 0), direction.DefaultValue);
              Assert.AreEqual(1, speed.DefaultValue);
        }
        public void WrongParameters()
        {
            var ps = new ParticleSystem();
              ps.Parameters.AddUniform<Vector3F>("D");
              ps.Parameters.AddUniform<float>("L");
              ps.Parameters.AddUniform<Vector3F>("A");

              var e = new LinearAccelerationEffector { ParticleSystem = ps };

              var dt = new TimeSpan(0, 0, 0, 1);

              // There should be no exception.
              e.RequeryParameters();
              e.Initialize();
              e.BeginUpdate(dt);
              e.UpdateParticles(dt, 10, 20);
              e.EndUpdate(dt);

              e.Uninitialize();
        }
        public void Uninitialize()
        {
            var ps = new ParticleSystem();
              var wp0 = new WeakReference(ps.Parameters.AddVarying<Vector3F>(ParticleParameterNames.Direction));
              var wp1 = new WeakReference(ps.Parameters.AddVarying<float>(ParticleParameterNames.LinearSpeed));
              var wp2 = new WeakReference(ps.Parameters.AddVarying<Vector3F>(ParticleParameterNames.LinearAcceleration));

              var e = new LinearAccelerationEffector { ParticleSystem = ps };

              e.RequeryParameters();
              e.Uninitialize();

              e.ParticleSystem = null;
              ps = null;

              GC.Collect();
              GC.WaitForFullGCComplete();

              Assert.IsFalse(wp0.IsAlive);
              Assert.IsFalse(wp1.IsAlive);
              Assert.IsFalse(wp2.IsAlive);
        }