Exemplo n.º 1
0
        public uint GetBits <T>(int numBits, T attribute, Type enumRepresentation)
        {
            if (!CheckReadBits(numBits))
            {
                return(0);
            }

            uint value = GetBits(numBits);

            if (attribute is int)
            {
                uint correctValue = (uint)(int)(object)attribute;

                // Add and verify the attribute
                FormattedAttribute <string, string> formattedAttribute = new FormattedAttribute <string, string>(GetBitString(numBits, correctValue), GetBitString(numBits, value));
                formattedAttribute.Valid = (value == correctValue);
                AddAttribute(formattedAttribute);
            }
            else
            {
                if (Enum.IsDefined(enumRepresentation, (int)value))
                {
                    AddAttribute(new FormattedAttribute <T, string>(attribute, string.Format(CultureInfo.CurrentCulture, "{0} ({1})", Enum.GetName(enumRepresentation, value), value)));
                }
                else
                {
                    AddAttribute(new FormattedAttribute <T, uint>(attribute, value));
                }
            }
            return(value);
        }
Exemplo n.º 2
0
        public uint GetBits <T>(int numBits, T attribute)
        {
            if (!CheckReadBits(numBits))
            {
                return(0);
            }

            uint value = GetBits(numBits);

            if (attribute is int)
            {
                uint correctValue = (uint)(int)(object)attribute;

                // Add and verify the attribute
                FormattedAttribute <string, string> formattedAttribute = new FormattedAttribute <string, string>(GetBitString(numBits, correctValue), GetBitString(numBits, value));
                formattedAttribute.Valid = (value == correctValue);
                AddAttribute(formattedAttribute);
            }
            else
            {
                AddAttribute(new FormattedAttribute <T, uint>(attribute, value));
            }
            return(value);
        }