public void SetTextP1(string inString1, string inString2) { FunnyWord.WordInfo wInfo1, wInfo2; wInfo1.scale = 0.54f; wInfo2.scale = 0.54f; wInfo1.isCentrePos = true; wInfo2.isCentrePos = true; wInfo1.position = Utilities.CGPointMake(150, yPos - 12.0f); if (inString2 != "\n") { wInfo1.position.y = yPos - 28.0f; wInfo2.position = Utilities.CGPointMake(150, yPos + 8.0f); (commentLine[1]).InitWithWordP1(wInfo2, inString2); (commentLine[1]).Show(1.6f); } else { (commentLine[1]).Disappear(); } (commentLine[0]).InitWithWordP1(wInfo1, inString1); (commentLine[0]).Show(1); for (int i = 0; i < 2; i++) { (commentLine[i]).SetHideStyle((int)ZobjectHideStyle.kZobjectHide_SlideToTop); } }
public void Setup(AppleWonInfo info) { timeBetweenApples = info.timeBetweenApples; for (int i = 0; i < 3; i++) { Zobject.ZobjectInfo zInfo = new Zobject.ZobjectInfo(); zInfo.texture = info.texture; float xPos = (((float)i) * info.distanceBetweenApples); zInfo.position = Utilities.CGPointMake(info.position.x + xPos, info.position.y); zInfo.isMapObject = false; zInfo.startState = ZobjectState.kZobjectHidden; //zInfo.texture= null; zInfo.mapScrollPosition = Utilities.CGPointMake(0, 0); (apple[i]).Initialise(zInfo); (apple[i]).SetShowLagSpeed(0.9f); (apple[i]).SetShowStyle(ZobjectShowStyle.kZobjectShow_ZoomAndWobble); (apple[i]).SetShowScale(info.appleScale); // (apple[i]).SetAtlasAndSubtextureP1(Globals.g_world.GetAtlas(AtlasType.kAtlas_AppleSign),0); if (info.soundEffectId != -1) { (apple[i]).SetSoundEffectIdAppear((int)info.soundEffectId); } apple[i].myAtlasBillboard.myObject.layer = LayerMask.NameToLayer("guistuff"); } }
public void Show() { if (hangingButton != null) { hangingButton.Show(0.5f); } if (isDisabled) { isClickable = true; isDisabled = false; zobject.SetShowAlpha(1); } wasPressed = false; state = ButtonState.EActive; if (clickStyle == (int)ButtonClickStyle.kButtonClick_Highlight) { zobject.SetTexture(normalTexture); } zobject.SetScreenPosition(position); zobject.SetState(ZobjectState.kZobjectHidden); zobject.Show(); if (zobjectLabel != null) { CGPoint labePos = Utilities.CGPointMake(position.x + labelOffset.x, position.y + labelOffset.y); zobjectLabel.SetScreenPosition(labePos); zobjectLabel.SetState(ZobjectState.kZobjectHidden); zobjectLabel.Show(); } }
bool IsThisSkidAGoodIdea() { CGPoint nowPos = myPig.position; CGPoint nowSpeed = skidDirection; float prevNumThings = 0.0f; float frame = 5.0f; for (int i = 0; i < 9; i++) { float numThings = (frame * (frame + 1.0f)) * 0.5f; float nowNumThings = numThings; numThings -= prevNumThings; prevNumThings = nowNumThings; nowPos.x += (nowSpeed.x * 5.0f); nowPos.y += (nowSpeed.y * 5.0f); nowPos.x += (numThings * skidAcceleration.x); nowPos.y += (numThings * skidAcceleration.y); frame += 5.0f; int whichTargetPoint = this.GetTargetPointAt(nowPos.y); CGPoint nearestPoint = Utilities.CGPointMake((float)racingLine.GetPoint(whichTargetPoint).x, (float)racingLine.GetPoint(whichTargetPoint).y); float sqrDistance = Utilities.GetSqrDistanceP1(nowPos, nearestPoint); float kMinSqrDistanceForPoint = 2500.0f; if (sqrDistance > kMinSqrDistanceForPoint) { return(false); } } return(true); }
public void UpdateDustCloud() { if (Globals.g_world.artLevel == 0) { return; } const float kDistBetweenClouds = 115.0f; distSinceCloud += Utilities.GetABS(xSpeed); if (distSinceCloud >= kDistBetweenClouds) { distSinceCloud -= kDistBetweenClouds; ParticleSystemRoss.EffectInfo info = new ParticleSystemRoss.EffectInfo(); info.type = EffectType.kEffect_DustCloudTrailWithoutPlayer; info.startPosition = position; CGPoint normalDirection = Utilities.CGPointMake(0.0f, 1.0f); info.startPosition.y -= (normalDirection.y * 15.0f); info.startPosition.x -= (normalDirection.x * 15.0f); info.velocity = Utilities.CGPointMake(0.0f, xSpeed * 0.5f); if ((int)crossingThingType == (int)CrossingThingType.kCrossingThing_Sheep) { info.velocity = Utilities.CGPointMake(0.0f, 1.5f); } info.player = null; (ParticleSystemRoss.Instance()).AddParticleEffect(info); } }
public void ReInit(ZRaceMeterReinitData inData) { this.SetDefaults(); useLocator = inData.useLocator; raceMeterScreenPosition = inData.raceMeterScreenPosition; raceMarkerStartPos = Utilities.CGPointMake(inData.raceMeterScreenPosition.x + inData.raceMarkersScreenFrom.x, inData.raceMeterScreenPosition.y + inData. raceMarkersScreenFrom.y); raceMarkerFinishPos = Utilities.CGPointMake(inData.raceMeterScreenPosition.x + inData.raceMarkersScreenTo.x, inData.raceMeterScreenPosition.y + inData. raceMarkersScreenTo.y); for (int team = 0; team < numTeams; team++) { markerPosition[team] = ((float)(numTeams - 1 - team)) * markerSize; (pMarker[team]).SetShowScale(inData.markerScale); overTakingTimer[team] = 0.0f; if (useLocator) { } playerPosition[team] = team; playerState[team] = RMPlayerState.kRMPlayer_Free; } pRaceTrack.SetPosition(inData.raceMeterScreenPosition); pRaceTrack.SetShowScale(inData.scale); pRaceTrackLowerHalf.SetShowScale(inData.scale); zRotation = 0; }
public void AddToSceneP1(HangingButton.HangingButtonInfo info, FrontEndButton inButt) { hangingButtonScale = info.hangingButtonScale; if (hangingButtonScale <= 0.0f) { hangingButtonScale = 1.0f; } wobbleDeclineMultiplier = 1.0f; yOffset = 0.0f; myButton = inButt; showWobbleMultiplier = info.showWobbleMultiplier; longerRope = 0.0f; baseAngleFromCentre = Utilities.GetAngleFromXYP1(info.offset.x, info.offset.y); baseAngleFromCentre2 = Utilities.GetAngleFromXYP1(-info.offset.x, info.offset.y); baseDistance = Utilities.GetDistanceP1(Utilities.CGPointMake(0, 0), info.offset); currentOffset = info.offset; currentOffset2 = info.offset; currentOffset2.x = -currentOffset2.x; type = info.type; currentWobble = 0.0f; if ((int)type == (int)HangingButtonType.kHB_Rope) { } else { } subTextureId = info.subTextureId; }
public void SetStartOfRace(RacingBrainInfo info) { dodgingTractor = -1; timeTilCanSkidAgain = 1.0f; skidding = false; inFlock = false; skidDirection = Utilities.CGPointMake(0, 1); closerTargetTimer = 0.0f; myPig = info.myPig; targetPoint = 0; this.SetNextTargetPoint(); desiredSpeed = Utilities.CGPointMake(0, 0); currentSpeed = 5.0f; boostPower = 0.0f; boostTimer = 0.0f; elasticityCounter = 100; elasticity = 0.0f; if (myPig.playerId == 3) { speedOutOfBlocks = 0.066f; } else if (myPig.playerId == 2) { speedOutOfBlocks = 0.07f; } else { speedOutOfBlocks = 0.073f; } this.SetDifferentAccelerationP1(speedOutOfBlocks, 1.75f); }
public void StartEffect_PowerSkid(ParticleSystemRoss.EffectInfo info) { Particle.ParticleInfo pInfo = new Particle.ParticleInfo(); pInfo.type = ParticleType.kParticle_PowerSkid; pInfo.hasGravity = false; pInfo.isAnimated = true; pInfo.numAnimFrames = 5; pInfo.rotationStart = info.rotation; pInfo.velocity = Utilities.CGPointMake(info.velocity.x, info.velocity.y); for (int i = 0; i < 5; i++) { pInfo.texture[i] = (ParticleSystemRoss.Instance()).GetTexture(ParticleTextureType.kParticleTexture_PowerSkidDustPuff1 + i); } pInfo.timeBetweenAnimFrames[0] = 0.04f; pInfo.timeBetweenAnimFrames[1] = 0.04f; pInfo.timeBetweenAnimFrames[2] = 0.07f; pInfo.timeBetweenAnimFrames[3] = 0.09f; pInfo.timeBetweenAnimFrames[4] = 0.11f; pInfo.startPosition = info.startPosition; pInfo.alphaStart = 0.5f; pInfo.scaleStart = 1; pInfo.scaleSpeed = 0.01f; Particle particle = (ParticleSystemRoss.Instance()).GetNextFreeParticleP1(ParticleList.t_BeforePlayer, "powerskid"); if (particle != null) { particle.Launch_AnimatedParticle(pInfo); } state = EffectState.e_Inactive; }
public void UpdateTargetPoint() { float yDiffToNextPoint; float yDistanceInFrontToAimAt; if (closerTargetTimer > 0.0f) { closerTargetTimer -= Constants.kFrameRate; yDistanceInFrontToAimAt = 50.0f; } else { yDistanceInFrontToAimAt = 170.0f; } if (targetPoint < (racingLine.numPoints - 1)) { yDiffToNextPoint = Utilities.GetDistanceP1(Utilities.CGPointMake(racingLine.GetPoint(targetPoint + 1).x, racingLine.GetPoint(targetPoint + 1).y), myPig. position); if (yDiffToNextPoint < yDistanceInFrontToAimAt) { targetPoint++; } } this.SetNextTargetPoint(); }
public void UpdateWordRotation() { if (orientationButton != null) { rotationWholeWord = orientationButton.currentRotation; } if (rotationWholeWord != 0.0f) { //Globals.g_main.SetGLMatrixMode(GL_MODELVIEW); //glLoadIdentity(); //glScalef(Constants.kScaleForShorts, Constants.kScaleForShorts, 0.0f); //glPushMatrix(); float roatation = rotationWholeWord; float yThing = Globals.g_world.screenHeight; float x = position.x; float y = position.y; if (Globals.deviceIPad) { x *= 2.0f; x += 64.0f; y *= 2.0f; } CGPoint tempWordPos = Utilities.CGPointMake(x, y); CGPoint vectorToBasePos = Utilities.CGPointMake(tempWordPos.x, yThing - tempWordPos.y); float baseAngle = Constants.PI_ - Utilities.GetAngleFromXYP1(vectorToBasePos.x, vectorToBasePos.y); CGPoint positionWas = tempWordPos; float distance = Utilities.GetDistanceP1(Utilities.CGPointMake(0, yThing), positionWas); CGPoint newPosVec = Utilities.GetVectorFromAngle(baseAngle + roatation); newPosVec.x *= distance; newPosVec.y *= distance; CGPoint positionNow = newPosVec; positionNow.y = -positionNow.y; CGPoint diff; diff.x = positionNow.x - positionWas.x; diff.y = positionNow.y - (yThing - positionWas.y); //glRotatef((roatation) * (360.0 / (Constants.TWO_PI)), 0, 0, 1); //glTranslatef(diff.x * Constants.kScreenMultiplierForShorts, diff.y * Constants.kScreenMultiplierForShorts, 0.0f); CGPoint orientationButtonPos = Utilities.CGPointMake((orientationButton.myButton).position.x, (orientationButton.myButton).position.y); if (Globals.deviceIPad) { orientationButtonPos.x *= 2.0f; orientationButtonPos.x += 64.0f; orientationButtonPos.y *= 2.0f; } CGPoint startOffset = Utilities.CGPointMake(tempWordPos.x - orientationButtonPos.x, tempWordPos.y - orientationButtonPos.y); float startAngle = Utilities.GetAngleFromXYNewP1(startOffset.x, startOffset.y); float offsetLength = Utilities.GetDistanceP1(Utilities.CGPointMake(0, 0), startOffset); CGPoint normalAngle = Utilities.GetVectorFromAngleNew(startAngle - roatation); normalAngle.x *= offsetLength; normalAngle.y *= offsetLength; CGPoint offset; offset.x = startOffset.x - normalAngle.x; offset.y = startOffset.y - normalAngle.y; //glTranslatef(-offset.x * 20.0f, offset.y * 20.0f, 0.0f); } }
public void UpdateGreenAntScreen() { Particle.ParticleInfo info = new Particle.ParticleInfo(); info.startPosition = Utilities.CGPointMake(160, 140); info.velocity = Utilities.CGPointMake(0, 1); timer += Constants.kFrameRate; const float kSpinTime = 2.0f; if (timer >= kSpinTime) { timer -= kSpinTime; } float radians = Utilities.GetRatioP1P2(timer, 0, kSpinTime) * Constants.TWO_PI * 4.0f; float wx = 3.0f; info.velocity = Utilities.CGPointMake((float)(Math.Cos(radians) * wx), (float)(Math.Sin(radians) * wx)); const float kSideSideTime = 10.0f; timer2 += Constants.kFrameRate; if (timer2 >= kSideSideTime) { timer2 = 0.0f; } info.startPosition.x = 50.0f + (220.0f * Utilities.GetCosInterpolationP1P2(timer2, 0, kSideSideTime)); for (int i = 0; i < 2; i++) { Particle particle; bool isAdditive = false; if (Utilities.GetRand(9) == 0) { particle = (ParticleSystemRoss.Instance()).GetNextFreeParticleP1(ParticleList.t_AdditiveInFrontOfPlayer, "rainbowstars"); isAdditive = true; } else { particle = (ParticleSystemRoss.Instance()).GetNextFreeParticleP1(ParticleList.t_AfterEverything, "rainbowstars"); } if (particle != null) { if (i == 1) { info.startPosition.x = 320.0f - info.startPosition.x; info.velocity.x = -info.velocity.x; } particle.Launch_GreenAntScreen(info); particle.SetIsAdditive(isAdditive); } } if (timer >= 2) { } timer += 0.02f; }
public static CGPoint GetScreenCentre() { #if PLAY_HORIZONTAL return(Utilities.CGPointMake(240, 160)); #else return(Utilities.CGPointMake(160, 240)); #endif }
public void SetupTopLeft() { position = Utilities.CGPointMake(20.0f, 20.0f); beamPosition = Utilities.CGPointMake(0.0f, 0.0f); startAngleForBeams = -1.25f; beamScale = 2.0f; // for (int i = 0; i < (int)Enum.kNumBeams; i++) (beam[i]).SetScale(beamScale); }
public static CGPoint GetVectorFromAngleNew(float inAngle) { CGPoint outVector = Utilities.CGPointMake((float)Math.Sin(inAngle), (float)Math.Cos(inAngle)); { outVector.y = -outVector.y; } return(outVector); }
} ///@property(readwrite,assign) CGPoint bottomRightGround; //public void SetBottomRight(CGPoint inThing) {bottomRight = inThing;}///@property(readwrite,assign) CGPoint bottomRight; public void AddToScene(BuildingInfo info) { float kSideSpaceRoof = 0; float kTopSpaceRoof = 0; float kBottomSpaceRoof = 0; float kSideSpace = 0; float kTopSpace = 0; float kBottomSpace = 0; if ((int)info.inType == (int)BuildingType.kBuilding_SideShed) { kSideSpaceRoof = 0.0f; kTopSpaceRoof = -30.0f; kBottomSpaceRoof = 0.0f; kSideSpace = 15.0f; kTopSpace = 20.0f; kBottomSpace = 40.0f; } else if ((int)info.inType == (int)BuildingType.kBuilding_Barn) { kSideSpaceRoof = 0.0f; kTopSpaceRoof = -30.0f; kBottomSpaceRoof = 0.0f; kSideSpace = 15.0f; kTopSpace = 20.0f; kBottomSpace = 40.0f; } else if ((int)info.inType == (int)BuildingType.kBuilding_House) { kSideSpaceRoof = 0.0f; kTopSpaceRoof = -42.0f; kBottomSpaceRoof = 0.0f; kSideSpace = 15.0f; kTopSpace = 8.0f; kBottomSpace = 70.0f; } else if (((int)info.inType == (int)BuildingType.kBuilding_Skip) || ((int)info.inType == (int)BuildingType.kBuilding_Tent)) { kSideSpaceRoof = 0.0f; kTopSpaceRoof = -42.0f; kBottomSpaceRoof = 0.0f; kSideSpace = 15.0f; kTopSpace = 8.0f; kBottomSpace = 70.0f; } else { Globals.Assert(false); } topLeftRoof = Utilities.CGPointMake(info.topLeft.x - kSideSpaceRoof, info.topLeft.y + kTopSpaceRoof); bottomRightRoof = Utilities.CGPointMake(info.bottomRight.x + kSideSpaceRoof, info.bottomRight.y + kBottomSpaceRoof); topLeftGround = Utilities.CGPointMake(info.topLeft.x - kSideSpace, info.topLeft.y + kTopSpace); bottomRightGround = Utilities.CGPointMake(info.bottomRight.x + kSideSpace, info.bottomRight.y + kBottomSpace); type = info.inType; height = 35.0f; }
public void UpdateRainbowStarTrail() { CGPoint position = player.GetPosition(); CGPoint screenPosition = Utilities.GetScreenPositionP1(position, (Globals.g_world.GetGame()).GetScrollPosition()); if (!Utilities.IsOnScreen(screenPosition)) { return; } int howMany; if (Globals.g_world.artLevel == 0) { if ((Globals.g_world.game).numPlayersOnScreen >= 3) { if (Utilities.GetRand(2) == 0) { return; } } howMany = 1; } else { howMany = 2; } for (int i = 0; i < howMany; i++) { Particle particle; bool isAdditive = false; if (Utilities.GetRand(9) == 0) { particle = (ParticleSystemRoss.Instance()).GetNextFreeParticleP1(ParticleList.t_AdditiveInFrontOfPlayer, "rainbowstars"); isAdditive = true; } else { particle = (ParticleSystemRoss.Instance()).GetNextFreeParticleP1(ParticleList.t_AfterEverything, "rainbowstars"); } if (particle != null) { particle.Launch_RainbowStarTrail(Utilities.CGPointMake(position.x, position.y - 15.0f)); particle.SetIsAdditive(isAdditive); } } if (timer >= 2) { } timer += Constants.kFrameRate; }
public void SetDefaults() { markerSize = 0.11f; overtakeDistance = -10; zDiffForLeader = 2.0f; overTakeTime = 0.2f; raceMarkerPosOffset = Utilities.CGPointMake(0, 0); fMarkerThrobSizeMax = 0.4f; fMarkerThrobSizeMin = 0.2f; }
public void RenderTarget(int i) { CGPoint pos = Utilities.CGPointMake(point[i].x, point[i].y); CGPoint screenPosition = (Globals.g_world.game).GetScreenPosition(pos); if ((Globals.g_world.game).IsOnScreen(screenPosition)) { (DrawManager.Instance()).AddTextureToListP1(screenPosition, 1); } }
public static CGPoint GetPositionBetweenP1P2(float ratio, CGPoint point1, CGPoint point2) { CGPoint difference = Utilities.CGPointMake(point2.x - point1.x, point2.y - point1.y); difference.x *= ratio; difference.y *= ratio; CGPoint outPoint = Utilities.CGPointMake(point1.x + difference.x, point1.y + difference.y); return(outPoint); }
public void HitByPlayer() { isSquashed = true; int newSubTextureId = -1; CGPoint positionOffset = Utilities.CGPointMake(0, 0); switch (type) { case FlowerBunchType.kFlowerBunch_Tulips: case FlowerBunchType.kFlowerBunch_TulipsWhite: case FlowerBunchType.kFlowerBunch_TulipsYellow: case FlowerBunchType.kFlowerBunch_TulipsBlue: if (((Globals.g_world.game).lBuilder).currentScene == (int)SceneType.kSceneGrass) { newSubTextureId = (int)World.Enum3.kGTGrass_TulipsRed_Squashed; } else { newSubTextureId = (int)World.Enum2.kGTMud_TulipsRedOnFloor; } positionOffset.x = -5.0f; positionOffset.y = 5.0f; break; case FlowerBunchType.kFlowerBunch_Daffodil: newSubTextureId = (int)World.Enum3.kGTGrass_Flowers2; break; case FlowerBunchType.kFlowerBunch_Sunflowers: newSubTextureId = (int)World.Enum3.kGTGrass_Flowers2; break; case FlowerBunchType.kFlowerBunch_JunglePurple: //newSubTextureId = kGTJungle_Flowers2; break; case FlowerBunchType.kFlowerBunch_SavannaBush: //newSubTextureId = kGTSavanna_BushFlat; break; default: Globals.Assert(false); break; } if (stillHasMapObject) { CGPoint oldPosition = ((Globals.g_world.game).GetMapObject(mapObjectId)).position; oldPosition.x += positionOffset.x; oldPosition.y += positionOffset.y; ((Globals.g_world.game).GetMapObject(mapObjectId)).SetSubTextureId(newSubTextureId); ((Globals.g_world.game).GetMapObject(mapObjectId)).SetPosition(oldPosition); } }
public void UpdateSpeedBoostStars() { int howOften; if (Globals.g_world.deviceType == (int)UIDevicePlatform.UIDevice3GiPhone) { howOften = 5; } else { howOften = 3; } if (Utilities.GetRand(howOften) == 0) { Particle particle = (ParticleSystemRoss.Instance()).GetNextFreeParticleP1(ParticleList.t_WhiteStars, "speedbooststars"); if (particle != null) { Particle.ParticleInfo info = new Particle.ParticleInfo(); info.isAdditive = true; info.type = ParticleType.kParticle_Generic; info.texture[0] = (Globals.g_world.GetGame()).GetTexture(TextureType.kTexture_SpeedTrailWhiteStar); info.startPosition = player.GetPosition(); info.startPosition.x += ((float)(Utilities.GetRand(30))) - 15; info.startPosition.y += ((float)(Utilities.GetRand(30))) - 15; info.startPosition.y -= player.GetActualSpeed().y * 1.5f; info.velocity = Utilities.CGPointMake(player.GetActualSpeed().x * 0.5f, player.GetActualSpeed().y * 0.5f); info.startPosition.y += Utilities.GetYOffsetFromHeight(player.positionZ); info.rotationSpeed = 0.2f; info.alphaStart = 0.5f; info.alphaSpeed = 0.025f; info.scaleSpeed = Globals.g_world.GetRotationScaleForShorts(-0.075f); info.scaleStart = 0.25f; float scaleFactor = Utilities.GetScaleFromHeight(player.positionZ); if (scaleFactor > 1.0f) { info.scaleSpeed *= (scaleFactor * 1.0f); info.scaleStart *= (scaleFactor * 1.0f); } particle.Launch_SingleParticle(info); particle.SetAtlasAndSubTextureId(Globals.g_world.GetAtlas(AtlasType.kAtlas_ParticlesScene), 16); particle.SetRotationScale(Globals.g_world.GetRotationScaleForShorts(22.63f * scaleFactor)); if (Globals.deviceIPad) { float rotScale = (Globals.g_world.GetAtlas(AtlasType.kAtlas_ParticlesScene)).GetSubTextureRotationScale(particle.subTextureId); particle.SetRotationScale(rotScale); } particle.SetIsAdditive(true); } } }
public void UpdateShadow(CGPoint realPosition) { const float kJogDistance = 5.0f; float animPosition = (((float)animateIndex) * 20.0f) + animateRoll; float shadowDistance; if ((int)crossingThingType == (int)CrossingThingType.kCrossingThing_Elephant) { shadowDistance = Utilities.GetCosInterpolationP1P2(animPosition, 0.0f, 80.0f); shadowMapObject.SetPosition(Utilities.CGPointMake(realPosition.x + shadowOffset.x + (kJogDistance * shadowDistance), realPosition.y + shadowOffset.y + ( kJogDistance * 0.7f * shadowDistance))); } }
public void SetStartOfRace() { animateIndex = (Utilities.GetRand(4)); animateRoll = ((float)(Utilities.GetRand(200))) / 20.0f; bumpTimer = 0.0f; bumpOffset = Utilities.CGPointMake(0.0f, 0.0f); distSinceCloud = (float)(Utilities.GetRand(100)); if (flockAnimalType == FlockAnimalType.kFlockAnimalCow) { animMinSubTexture = (int)World.Enum3.kGTGrass_CowDown1; kRollAnimSpeed = 20.0f; shadowOffset = Utilities.CGPointMake(20.0f, 9.0f); } else if (flockAnimalType == FlockAnimalType.kFlockAnimalSheep) { if (((Globals.g_world.game).lBuilder).currentScene == (int)SceneType.kSceneMud) { animMinSubTexture = (int)World.Enum2.kGTMud_FlockSheepDown1; } else { animMinSubTexture = (int)World.Enum3.kGTGrass_CowDown1; } kRollAnimSpeed = 18.0f + Utilities.GetRandBetweenP1(0.0f, 8.0f); // shadowOffset = Utilities.CGPointMake(20.0f, 9.0f); shadowOffset = Utilities.CGPointMake(7.0f, 7.5f); } else if (flockAnimalType == FlockAnimalType.kFlockAnimalPenguin) { animMinSubTexture = 1; kRollAnimSpeed = 10.0f; shadowOffset = Utilities.CGPointMake(10.0f, 5.0f); } else if (flockAnimalType == FlockAnimalType.kFlockAnimalZebra) { // animMinSubTexture = (int)World.Enum2.kGTSavanna_Zebra1; kRollAnimSpeed = 20.0f; shadowOffset = Utilities.CGPointMake(20.0f, 9.0f); } else if (flockAnimalType == FlockAnimalType.kFlockAnimalShirley) { animMinSubTexture = (int)World.Enum2.kGTMud_ShirleyDown1; kRollAnimSpeed = 8.0f; shadowOffset = Utilities.CGPointMake(20.0f, 9.0f); } else { Globals.Assert(false); } }
public void UpdateSparkles() { return; const float sparklesSpeed = 0.015f; sparklesPosition += sparklesSpeed; if (sparklesPosition >= 1) { sparklesPosition -= 1; } CGPoint screenPosition; CGPoint buttonPosition = zobject.screenPosition; if (sparklesPosition < 0.25f) { float ratio = Utilities.GetRatioP1P2(sparklesPosition, 0, 0.25f); screenPosition = Utilities.CGPointMake(buttonPosition.x - 32 + 64 * ratio, buttonPosition.y + 32); } else if (sparklesPosition < 0.5f) { float ratio = Utilities.GetRatioP1P2(sparklesPosition, 0.25f, 0.5f); screenPosition = Utilities.CGPointMake(buttonPosition.x - 32 + 64, buttonPosition.y + 32 - (64 * ratio)); } else if (sparklesPosition < 0.75) { float ratio = Utilities.GetRatioP1P2(sparklesPosition, 0.5f, 0.75f); screenPosition = Utilities.CGPointMake(buttonPosition.x - 32 + 64 - (64 * ratio), buttonPosition.y + 32 - 64); } else { float ratio = Utilities.GetRatioP1P2(sparklesPosition, 0.75f, 1); screenPosition = Utilities.CGPointMake(buttonPosition.x - 32, buttonPosition.y + 32 - 64 + (64 * ratio)); } screenPosition.x += (float)(Utilities.GetRand(6) - 3); screenPosition.y += (float)(Utilities.GetRand(6) - 3); if (Globals.deviceIPad) { screenPosition.x += 32.0f; } ParticleSystemRoss.EffectInfo info = new ParticleSystemRoss.EffectInfo(); info.startPosition = screenPosition; info.type = EffectType.kEffect_SingleSparkle; (ParticleSystemRoss.Instance()).AddParticleEffect(info); }
public static void Render() { float yPos = 25.0f; for (int i = 0; i < (int)DebugTextConstants.kMaxPerFrame; i++) { texts[i].StopRender(); } for (int i = 0; i < numToShowThisFrame; i++) { texts[i].Show(); texts[i].RenderAtPosition(Utilities.CGPointMake(100.0f, yPos)); yPos += 17.0f; } }
public void SetupAardmanTexture() { FrontEndQuery.QueryInfoNew qInfo = new FrontEndQuery.QueryInfoNew(); qInfo.backdropTexture = null; qInfo.boxDimensions = Utilities.CGSizeMake(280.0f, 140.0f); qInfo.inTextScale = 20.0f; qInfo.newStyleWithAtlas = false; qInfo.noButton = null; qInfo.yesButton = null; qInfo.useActualText = true; qInfo.queryText = "AARDMAN(C) AND\n TM AARDMAN ANIMATIONS\n LTD 2011"; qInfo.position = Utilities.CGPointMake(160.0f, 410.0f); qInfo.numButtons = 0; qInfo.useNSStringForAnyLanguage = true; aardmanCredit.InitialiseNew(qInfo); }
public void Launch_RainbowStarTrail(CGPoint inStartPosition) { currentAnim = 0; isAnimated = false; isActive = true; timer = 0; int randNumber = 140 + (Utilities.GetRand(120)); float angle = ((float)randNumber) * (Constants.PI_ / 360.0f); float outSpeed = 1.2f * ((Globals.g_world.GetGame()).GetPlayer()).GetActualSpeed().y; velocity = Utilities.GetVectorFromAngleP1(angle, outSpeed); int randX = Utilities.GetRand(20); int randY = Utilities.GetRand(10); float plusX = (float)randX - 10.0f; float plusY = (float)randY - 5.0f; CGPoint startPosition = Utilities.CGPointMake(inStartPosition.x + plusX + velocity.x * 2, inStartPosition.y + plusY + velocity.y * 2); mapPosition = startPosition; const int kNumFrames = 6; int particleId = (int)ParticleTextureType.kParticleTexture_SparkleRed + ((Utilities.GetRand(5)) * kNumFrames); texture = (ParticleSystemRoss.Instance()).GetTexture((ParticleTextureType)particleId); atlas = Globals.g_world.GetAtlas(AtlasType.kAtlas_RainbowParticles); myAtlasBillboard.SetAtlas(Globals.g_world.GetAtlas(AtlasType.kAtlas_RainbowParticles)); myAtlasBillboard.SetDetailsFromAtlas(Globals.g_world.GetAtlas(AtlasType.kAtlas_RainbowParticles), 0); subTextureId = (Utilities.GetRand(5)) * 6; for (int i = 0; i < kNumFrames; i++) { animFrame[i] = (ParticleSystemRoss.Instance()).GetTexture((ParticleTextureType)particleId + i); } currentAnim = 0; animTimer = 0; rotation = 0; type = ParticleType.kParticle_RainbowStarTrail; if (isAdditive) { alpha = 0.2f; } else { alpha = 1; } }
public void Setup(InterpolationInfo info) { range = info.range; type = info.type; target = info.target; time = info.time; active = false; endParameter = info.endParameter; lag = 0.95f; startPosition = Utilities.CGPointMake(0, 0); endPosition = Utilities.CGPointMake(320, 320); acceleration = 0.001f; velocity = 0.05f; endValue = 0.99f; startTimer = 0; waitToBegin = 0; }
public static CGPoint Normalise(CGPoint inPoint) { float L = (float)Math.Sqrt(inPoint.x * inPoint.x + inPoint.y * inPoint.y); CGPoint w; if (L != 0.0f) { L = 1.0f / L; w = Utilities.CGPointMake(L * inPoint.x, L * inPoint.y); } else { return(Utilities.CGPointMake(0.0f, 1.0f)); } return(w); }