private void rectangleShapeMouseDowmn(object sender, MouseEventArgs e) { Node_Front rec = new Node_Front(); rec.DoDragDrop(rec, DragDropEffects.Copy); rec.BringToFront(); }
private void rectangleShapeMouseDowmn(object sender, MouseEventArgs e) { Node_Front rec = new Node_Front(); // Form1.getInstance().Nodes.Add(rec); Form1.getInstance().senderNode = this.newNode; Form1.getInstance().startPointHyma2 = new Point(e.X + this.Location.X + this.nodeFront4.Location.X, e.Y + this.Location.Y + this.nodeFront4.Location.Y); rec.DoDragDrop(rec, DragDropEffects.Copy); rec.BringToFront(); }
private void rectangleShapeMouseDowmn(object sender, MouseEventArgs e) { Node_Front rec = new Node_Front(); // Form1.getInstance().Nodes.Add(rec); Form1.getInstance().senderNode = this.newNode; Form1.getInstance().startPointHyma2 = new Point(e.X + this.Location.X + this.nodeFront4.Location.X, e.Y + this.Location.Y + this.nodeFront4.Location.Y); rec.DoDragDrop(rec, DragDropEffects.Copy); rec.BringToFront(); }
/// <summary> /// el function d el mafrood an2elha fel base class w hya elly bt3mel el instantiation /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void rectangleShape4_MouseClick(object sender, MouseEventArgs e) { Node_Front newInputRect = new Node_Front(); newRect = newInputRect; Form1.getInstance().Controls.Add(newInputRect); int xPosition = this.rectangleShape4.Location.X + this.Location.X; int yPosition = this.rectangleShape4.Location.Y + this.Location.Y; // Point p = rectangleShape4.Parent.PointToScreen(rectangleShape4.Location); //newInputRect.Location = new Point((Cursor.Position.X - xPosition), (Cursor.Position.Y - yPosition)); newInputRect.Location = new Point(xPosition, yPosition); newInputRect.BringToFront(); }
protected void generateNode(RectangleShape rec,Point ourLocation, MouseEventArgs e) { outRec = rec; Node_Front newInputRect = new Node_Front(); newRect = newInputRect; Form1.getInstance().Controls.Add(newInputRect); int xPosition = outRec.Location.X + ourLocation.X; int yPosition = outRec.Location.Y + ourLocation.Y; // Point p = rectangleShape4.Parent.PointToScreen(rectangleShape4.Location); //newInputRect.Location = new Point((Cursor.Position.X - xPosition), (Cursor.Position.Y - yPosition)); newInputRect.Location = new Point(xPosition, yPosition); newInputRect.BringToFront(); this.DrawConnection(e); }
protected void generateNode(RectangleShape rec, Point ourLocation, MouseEventArgs e) { outRec = rec; Node_Front newInputRect = new Node_Front(); newRect = newInputRect; Form1.getInstance().Controls.Add(newInputRect); int xPosition = outRec.Location.X + ourLocation.X; int yPosition = outRec.Location.Y + ourLocation.Y; // Point p = rectangleShape4.Parent.PointToScreen(rectangleShape4.Location); //newInputRect.Location = new Point((Cursor.Position.X - xPosition), (Cursor.Position.Y - yPosition)); newInputRect.Location = new Point(xPosition, yPosition); newInputRect.BringToFront(); this.DrawConnection(e); }
/// <summary> /// el function d el mafrood an2elha fel base class w hya elly bt3mel el instantiation /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void rectangleShape4_MouseClick(object sender, MouseEventArgs e) { Node_Front newInputRect = new Node_Front(); newRect = newInputRect; Form1.getInstance().Controls.Add(newInputRect); int xPosition = this.rectangleShape4.Location.X + this.Location.X; int yPosition = this.rectangleShape4.Location.Y + this.Location.Y; // Point p = rectangleShape4.Parent.PointToScreen(rectangleShape4.Location); //newInputRect.Location = new Point((Cursor.Position.X - xPosition), (Cursor.Position.Y - yPosition)); newInputRect.Location = new Point(xPosition, yPosition); newInputRect.BringToFront(); }
private void rectangleShapeMouseDowmn(object sender, MouseEventArgs e) { Node_Front rec = new Node_Front(); rec.DoDragDrop(rec, DragDropEffects.Copy); rec.BringToFront(); }