public void Play(EventRecord record) { _currentRecord = record; StartCoroutine(Sequence()); }
public void Recod() { IsRecording = true; _currentRecord = ScriptableObject.CreateInstance <EventRecord>(); }
public void Play(EventRecord record) { _currentRecord = record; StartCoroutine(Sequence()); }
public void Recod() { IsRecording = true; _currentRecord = ScriptableObject.CreateInstance <EventRecord>(); }