Exemplo n.º 1
0
        public static void SBT_Test8()
        {
            SBTnodeI sbt1 = new SBTnodeI(1);
            SBTnodeI sbt2 = new SBTnodeI(2);
            SBTnodeI sbt3 = new SBTnodeI(3);
            SBTnodeI sbt4 = new SBTnodeI(4);

            sbt1.ChangeLeftSubtree(sbt2);
            sbt1.ChangeRightSubtree(sbt3);
            Console.WriteLine("{0}, {1}", sbt1.Left.Data, sbt1.Right.Data);
            sbt1.ChangeLeftSubtree(null);
            Console.WriteLine(sbt1.IsLeftEmpty());
            sbt1.ChangeLeftSubtree(sbt4);
            sbt3.ChangeRightSubtree(sbt2);
            Console.WriteLine(sbt1.Height);
            Console.WriteLine(sbt3.Height);
            Console.WriteLine(sbt2.Height);
            Console.WriteLine(sbt1.GetHeightDiff());

            /*
             * result :
             * 2, 3
             * True
             * 2
             * 1
             * 0
             * -1
             */
        }
Exemplo n.º 2
0
        public static void SBT_Test1()
        {
            SBTnodeI A = new SBTnodeI(typeof(int), 10);

            //Console.WriteLine(A.Left);
            Console.WriteLine(A.Data);
            Console.WriteLine(A.DataType);
            Console.WriteLine(A.Data.GetType());
            A.Data = 30;
            Console.WriteLine(A.Data);
            //A.Data = 30.5;
            //Console.WriteLine(A.Data); 캐스팅오류 제대로 발생해주시구연~~~~~~~
            Console.WriteLine("{0}, {1}, {2}", A.IsLeftEmpty(), A.IsRightEmpty(), A.IsTerminal());
            A.Left = new SBTnodeI(typeof(double), 20.5);
            Console.WriteLine("{0}, {1}, {2}", A.IsLeftEmpty(), A.IsRightEmpty(), A.IsTerminal());
            A.Right = new SBTnodeI(typeof(string), "퍄퍄");
            Console.WriteLine("{0}, {1}, {2}", A.IsLeftEmpty(), A.IsRightEmpty(), A.IsTerminal());
            Console.WriteLine(A.Left.Data.GetType());
            Console.WriteLine(A.Right.Data.GetType());
            //A.Right.Data = 20; 기대한대로 캐스팅오류 제대로 발생해주시구연~~~~~~
        }
Exemplo n.º 3
0
        public static void buildtv(List <TV_Block> tv, SBTnodeI nd, int depth, int rel, ref int cont_depth, ref int cont_rel)//rel = right edge length.
        {
            if (cont_depth > depth)
            {
                tv.Add(new TV_Block(String.Format("({0})", nd.Data.ToString()), depth, ++cont_rel));
            }
            else
            {
                tv.Add(new TV_Block(String.Format("({0})", nd.Data.ToString()), depth, rel));
                cont_rel = rel;
            }
            cont_depth = depth;

            if (!(nd.IsLeftEmpty()))
            {
                buildtv(tv, nd.Left, depth + 1, cont_rel, ref cont_depth, ref cont_rel);
            }

            if (!(nd.IsRightEmpty()))
            {
                buildtv(tv, nd.Right, depth + 1, cont_rel + 1, ref cont_depth, ref cont_rel);
            }
        }