private void HookerKeyDown(object sender, KeyboardHookArgs e)
 {
     DataLstBox.Items.Add((char)e.vkCode + "time:" + e.time.ToString());
 }
Exemplo n.º 2
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        /// <summary>
        /// A callback function which will be called every time a keyboard activity detected.
        /// </summary>
        /// <param name="nCode">
        /// [in] Specifies whether the hook procedure must process the message.
        /// If nCode is HC_ACTION, the hook procedure must process the message.
        /// If nCode is less than zero, the hook procedure must pass the message to the
        /// CallNextHookEx function without further processing and must return the
        /// value returned by CallNextHookEx.
        /// </param>
        /// <param name="wParam">
        /// [in] Specifies whether the message was sent by the current thread.
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
        /// </param>
        /// <param name="lParam">
        /// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
        /// procedure does not call CallNextHookEx, the return value should be zero.
        /// </returns>
        private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
        {
            //indicates if any of underlaing events set e.Handled flag
            bool handled = false;

            //it was ok and someone listens to events
            if ((nCode >= 0) && (KeyDown != null || KeyUp != null || KeyPress != null))
            {
                //read structure KeyboardHookStruct at lParam
                KeyboardHookStruct MyKeyboardHookStruct =
                    (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
                //raise KeyDown
                if (KeyDown != null && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))
                {
                    Keys             keyData = (Keys)MyKeyboardHookStruct.vkCode;
                    KeyEventArgs     e       = new KeyEventArgs(keyData);
                    KeyboardHookArgs ea      = new KeyboardHookArgs(MyKeyboardHookStruct.vkCode,
                                                                    MyKeyboardHookStruct.scanCode,
                                                                    MyKeyboardHookStruct.flags,
                                                                    MyKeyboardHookStruct.time);
                    KeyDown(this, ea);
                    handled = handled || e.Handled;
                }

                // raise KeyPress
                if (KeyPress != null && wParam == WM_KEYDOWN)
                {
                    bool isDownShift    = ((GetKeyState(VK_SHIFT) & 0x80) == 0x80 ? true : false);
                    bool isDownCapslock = (GetKeyState(VK_CAPITAL) != 0 ? true : false);
                    bool isDownControl  = (GetKeyState(VK_CAPITAL) != 0 ? true : false);
                    bool isDownAlt      = (GetKeyState(VK_ALT) != 0 ? true : false);

                    byte[] keyState = new byte[256];
                    GetKeyboardState(keyState);
                    byte[] inBuffer = new byte[2];
                    if (ToAscii(MyKeyboardHookStruct.vkCode,
                                MyKeyboardHookStruct.scanCode,
                                keyState,
                                inBuffer,
                                MyKeyboardHookStruct.flags) == 1)
                    {
                        char key = (char)inBuffer[0];
                        if ((isDownCapslock ^ isDownShift) && Char.IsLetter(key))
                        {
                            key = Char.ToUpper(key);
                        }
                        KeyPressEventArgs e  = new KeyPressEventArgs(key);
                        KeyboardHookArgs  ea = new KeyboardHookArgs(key,
                                                                    MyKeyboardHookStruct.scanCode,
                                                                    MyKeyboardHookStruct.flags,
                                                                    MyKeyboardHookStruct.time);

                        KeyPress(this, ea);
                        handled = handled || e.Handled;
                    }
                }

                // raise KeyUp
                if (KeyUp != null && (wParam == WM_KEYUP || wParam == WM_SYSKEYUP))
                {
                    Keys         keyData = (Keys)MyKeyboardHookStruct.vkCode;
                    KeyEventArgs e       = new KeyEventArgs(keyData);
                    KeyUp(this, e);
                    handled = handled || e.Handled;
                }
            }

            //if event handled in application do not handoff to other listeners
            if (handled)
            {
                return(1);
            }
            else
            {
                return(CallNextHookEx(hKeyboardHook, nCode, wParam, lParam));
            }
        }
 private void HookerKeyPress(object sender, KeyboardHookArgs e)
 {
 }