public virtual bool IsMate(Pawn pawn, Pawn pawn2)
        {
            float fert = FertilityChecker.getFetility(pawn) + FertilityChecker.getFetility(pawn2) / 2.0f;

            fert *= MateChance();
            //TODO dice roll
            if (pawn.gender == pawn2.gender && !WoohooSettingHelper.latest.sameGender)
            {
                return(false);
            }
            return(Rand.Value < fert);
        }
Exemplo n.º 2
0
        public virtual bool IsMate(Pawn pawn, Pawn pawn2)
        {
            float fert = FertilityChecker.getFetility(pawn) + FertilityChecker.getFetility(pawn2) / 2.0f;

            fert *= MateChance();
            if (pawn.gender == pawn2.gender && !WoohooSettingHelper.latest.sameGender)
            {
                return(false);
            }
            var rand = Rand.Value;

            bool isMate = rand < fert;

            //Log.Message("TRACE:ROLL ["+rand+"] < ["+fert+"] = ["+isMate+"]");
            if (isMate)
            {
                Log.Message("Doing A Risky Woohoo! [" + rand + "] < [" + fert + "] = [" + isMate + "]");
            }

            return(isMate);
        }