void SetClassSelectWindow()
        {
            if (createCharClassSelectWindow == null)
            {
                createCharClassSelectWindow          = new CreateCharClassSelect(uiManager, createCharRaceSelectWindow);
                createCharClassSelectWindow.OnClose += ClassSelectWindow_OnClose;
            }

            wizardStage = WizardStages.SelectClassFromList;
            uiManager.PushWindow(createCharClassSelectWindow);
        }
        void SetClassSelectWindow()
        {
            if (createCharClassSelectWindow == null)
            {
                createCharClassSelectWindow = new CreateCharClassSelect(uiManager, createCharRaceSelectWindow);
                createCharClassSelectWindow.OnClose += ClassSelectWindow_OnClose;
            }

            wizardStage = WizardStages.SelectClassFromList;
            uiManager.PushWindow(createCharClassSelectWindow);
        }