public RectBasePerlin(MatrixRange matrixRange, double frequency, uint octaves, int maxHeight) : base( matrixRange) { this.frequency = frequency; this.octaves = octaves; this.maxHeight = maxHeight; }
public RectBaseRogueLike(RogueLikeList drawValue, uint maxWay, MatrixRange roomRange, MatrixRange wayRange) { this.rogueLikeList = drawValue; this.maxWay = maxWay; this.roomRange = roomRange; this.wayRange = wayRange; }
public RectBaseRogueLike(int outsideWallId, int insideWallId, int roomId, int entranceId, int wayId, uint maxWay, MatrixRange roomRange) { this.rogueLikeList = new RogueLikeList(outsideWallId, insideWallId, roomId, entranceId, wayId); this.maxWay = maxWay; this.roomRange = roomRange; }
public RectBaseRogueLike(MatrixRange matrixRange, RogueLikeList drawValue, uint maxWay, MatrixRange roomRange) : base(matrixRange) { this.rogueLikeList = drawValue; this.roomRange = roomRange; this.maxWay = maxWay; }
public RectBasePerlinSolitary(MatrixRange matrixRange, double truncatedProportion, double mountainProportion, double frequency) : base(matrixRange) { this.truncatedProportion = truncatedProportion; this.mountainProportion = mountainProportion; this.frequency = frequency; }
public RectBaseRogueLike(uint startX, uint startY, uint width, uint height, RogueLikeList drawValue, uint maxWay, MatrixRange roomRange) : base(startX, startY, width, height) { this.rogueLikeList = drawValue; this.maxWay = maxWay; this.roomRange = roomRange; }
public RectBasePerlinSolitary(MatrixRange matrixRange, double truncatedProportion, double mountainProportion, double frequency, uint octaves, int maxHeight) : base(matrixRange) { this.truncatedProportion = truncatedProportion; this.mountainProportion = mountainProportion; this.frequency = frequency; this.octaves = octaves; this.maxHeight = maxHeight; }
public RogueLike(MatrixRange matrixRange, RogueLikeList drawValue, uint maxWay) : base(matrixRange, drawValue, maxWay) { }
public RogueLike(RogueLikeList drawValue, uint maxWay, MatrixRange roomRange) : base(drawValue, maxWay, roomRange) { }
public RogueLike(uint startX, uint startY, uint width, uint height, RogueLikeList drawValue, uint maxWay, MatrixRange roomRange, MatrixRange wayRange) : base(startX, startY, width, height, drawValue, maxWay, roomRange, wayRange) { }
public RogueLike(MatrixRange matrixRange, RogueLikeList drawValue, uint maxWay, MatrixRange roomRange, MatrixRange wayRange) : base(matrixRange, drawValue, maxWay, roomRange, wayRange) { }
public new TDerived SetRange(MatrixRange matrixRange) { base.SetRange(matrixRange); return((TDerived)this); }
} // = default(); public RectBaseRogueLike(MatrixRange matrixRange) : base(matrixRange) { }
public RectBasePerlin(MatrixRange matrixRange, double frequency, uint octaves) : base(matrixRange) { this.frequency = frequency; this.octaves = octaves; }
} // = default() public RectBase(MatrixRange matrixRange) : base(matrixRange) { }
public RectBasePerlin(MatrixRange matrixRange, double frequency) : base(matrixRange) { this.frequency = frequency; }
public RogueLike(int outsideWallId, int insideWallId, int roomId, int entranceId, int wayId, uint maxWay, MatrixRange roomRange, MatrixRange wayRange) : base(outsideWallId, insideWallId, roomId, entranceId, wayId, maxWay, roomRange, wayRange) { }
public DiamondSquareAverageIsland(MatrixRange matrixRange, int minValue) : base(matrixRange, minValue) { }
public RectBasePerlinSolitary(MatrixRange matrixRange, double truncatedProportion) : base(matrixRange) { this.truncatedProportion = truncatedProportion; }
public DiamondSquareAverageIsland(MatrixRange matrixRange, int minValue, int altitude, int addAltitude) : base( matrixRange, minValue, altitude, addAltitude) { }