Exemplo n.º 1
0
    public async Task<PodcastEpisode> SaveTimeAsync(PodcastEpisode ep)
    {
      try
      {
        //Check to see if the podcast already exists, if Id is set.
        //then update it, else insert.
        if (!string.IsNullOrWhiteSpace(ep.Id))
        {
          await podcastTable.UpdateAsync(ep);
        }
        else
        {
          await podcastTable.InsertAsync(ep);
        }

        //return the episode back with the updated Id
        return ep;
      }
      catch (Exception ex)
      {
      }
      return null;
    }
Exemplo n.º 2
0
    protected async override void OnCreate(Bundle bundle)
    {
      base.OnCreate(bundle);

      SetContentView(Resource.Layout.PodcastDetail);

      var showNumber = Intent.GetIntExtra("show_number", 0);
      episode = Activity1.ViewModel.GetPodcast(showNumber);


      var description = FindViewById<TextView>(Resource.Id.descriptionView);
      description.Text = episode.Description;

      var play = FindViewById<Button>(Resource.Id.playButton);
      var pause = FindViewById<Button>(Resource.Id.pauseButton);
      var stop = FindViewById<Button>(Resource.Id.stopButton);
      seekBar = FindViewById<SeekBar>(Resource.Id.seekBar1);
      status = FindViewById<TextView>(Resource.Id.statusText);
      updateHandler = new Handler();

      player = new MediaPlayer();
      player.SetDataSource(this, Android.Net.Uri.Parse(episode.AudioUrl));
      player.PrepareAsync();

      player.Prepared += (sender, e) =>
          {
            initialized = true;
            player.SeekTo(timeToSet * 1000);
            UpdateStatus();
          };

      play.Click += (sender, e) =>
      {
        player.Start();
        updateHandler.PostDelayed(UpdateStatus, 1000);
      };

      pause.Click += (sender, e) => player.Pause();

      stop.Click += (sender, e) =>
      {
        player.Stop();
        player.Reset();
        player.SetDataSource(this, Android.Net.Uri.Parse(episode.AudioUrl));
        player.Prepare();
      };

      seekBar.ProgressChanged += (sender, e) =>
          {
            if (!e.FromUser)
              return;

            player.SeekTo((int)(player.Duration * ((float)seekBar.Progress / 100.0)));
          };

      var updated = await episode.GetTimeAsync();

      if (updated == null || updated.ShowNumber != episode.ShowNumber)
        return;

      if (initialized && player != null)
      {
        player.SeekTo(updated.CurrentTime * 1000);
        UpdateStatus();
      }
      else
      {
        timeToSet = updated.CurrentTime;
      }
    }