public void new_fighter(fighter f) { //this method stores the fighter class to the database as a new object string fighter_id = f.encounter_id + f.fighter_name; string s_com = "INSERT INTO fighter VALUES ('" + fighter_id + "','" + f.fighter_name + "','" + f.monster_id + "','" + f.hitpoits + "','" + f.encounter_id + "')"; com = new SQLiteCommand(); com.Connection = conect; com.CommandText = s_com; com.ExecuteNonQuery(); }
private void OK_Click(object sender, EventArgs e) { fighter nf = new fighter(); if (!(check_name_ok() && check_monster_ok())) { return; } nf.fighter_name = name_box.Text; nf.encounter_id = _name; nf.monster_id = Monster_Select.Text; nf.hitpoits = drive.read_monster(nf.monster_id).hitpoints; drive.new_fighter(nf); this.Close(); }