Exemplo n.º 1
0
        private void Update()
        {
            Texture2D Tex;

            if (Dirty && (Tex = TextTextureRenderer.GetText(TextProperties)) != null)
            {
                if (Emissive)
                {
                    Material.SetTexture("_EmissionMap", Tex);
                    Material.SetColor("_EmissionColor",
                                      new Color(Brightness, Brightness, Brightness));
                }
                else
                {
                    Material.SetTexture("_MainTex", Tex);
                }
                Dirty = false;
            }
        }
Exemplo n.º 2
0
 /// <summary>
 /// Sets the singleton.
 /// </summary>
 public TextTextureRenderer()
 {
     Singleton = this;
 }