public void OnApplicationStart() { BSEvents.OnLoad(); BSEvents.lateMenuSceneLoadedFresh += InitAfterLoad; Patcher.Patch(); PlatformUI.SetupMenuButtons(); }
/// <summary> /// Holds any clutter that's not supposed to be here, but has to. /// </summary> private void Stuff_That_Doesnt_Belong_Here_But_Has_To_Be_Here_Because_Bsml_Isnt_Half_As_Stable_Yet_As_CustomUI_Was_But_CustomUI_Has_Been_Killed_Already() { PlatformUI.SetupMenuButtons(); }