static EditorApplicationMono() { LogCat.Init(); EditorApplication.delayCall += DelayCall; EditorApplication.hierarchyWindowItemOnGUI += HierarchyWindowItemOnGUI; EditorApplication.modifierKeysChanged += ModifierKeysChanged; EditorApplication.projectWindowItemOnGUI += ProjectWindowItemOnGUI; EditorApplication.searchChanged += SearchChanged; EditorApplication.update += Update; EditorApplication.hierarchyChanged += HierarchyChanged; EditorApplication.pauseStateChanged += PauseStateChanged; EditorApplication.playModeStateChanged += PlayModeStateChanged; EditorApplication.projectChanged += ProjectChanged; EditorApplication.quitting += Quitting; EditorApplication.wantsToQuit += WantsToQuit; }