Exemplo n.º 1
0
        static EditorApplicationMono()
        {
            LogCat.Init();


            EditorApplication.delayCall += DelayCall;
            EditorApplication.hierarchyWindowItemOnGUI += HierarchyWindowItemOnGUI;
            EditorApplication.modifierKeysChanged      += ModifierKeysChanged;
            EditorApplication.projectWindowItemOnGUI   += ProjectWindowItemOnGUI;
            EditorApplication.searchChanged            += SearchChanged;
            EditorApplication.update += Update;


            EditorApplication.hierarchyChanged     += HierarchyChanged;
            EditorApplication.pauseStateChanged    += PauseStateChanged;
            EditorApplication.playModeStateChanged += PlayModeStateChanged;
            EditorApplication.projectChanged       += ProjectChanged;
            EditorApplication.quitting             += Quitting;
            EditorApplication.wantsToQuit          += WantsToQuit;
        }