Create() public static method

public static Create ( ) : PlayerDynamicsParameters
return PlayerDynamicsParameters
Exemplo n.º 1
0
        public PhysicalizationParams(PhysicalizationType _type)
            : this()
        {
            type = _type;

            flagsAND     = (PhysicalizationFlags)int.MaxValue;
            slot         = -1;
            density      = -1;
            mass         = -1;
            attachToPart = -1;

            switch (type)
            {
            case PhysicalizationType.Living:
            {
                livingDynamics   = PlayerDynamicsParameters.Create();
                livingDimensions = PlayerDimensionsParameters.Create();
            }
            break;

            case PhysicalizationType.Particle:
                particleParameters = ParticleParameters.Create();
                break;
            }
        }